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General Tabletop Discussion
*Pathfinder & Starfinder
Game rules are not the physics of the game world
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<blockquote data-quote="IanB" data-source="post: 4035849" data-attributes="member: 1473"><p>I probably am somewhere in the middle when it comes to this argument, but I find the logic here baffling. Saying that "because sometimes people die falling off of horses, my character would clearly avoid riding horses" to me is an awful lot like saying "because sometimes people die riding in automobiles, I will never ride in a car."</p><p></p><p>I mean, I'm sure there are occasionally people who do make that choice for that reason, but presenting that as a clear-cut logical choice for a character seems really off to me.</p><p></p><p>A lot of this argument to me seems to be rooted in what are bad parts of the 3E ruleset, I guess. Arguing "he can survive immersion in lava, he shouldn't die from falling off a horse!" to me is just another way of saying "the rules for immersion in lava are terrible." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Anyway, to add a little fuel to the fire:</p><p></p><p>Should a D&D game be able to simulate or emulate the world of George Martin's A Song of Ice and Fire? It has dragons coexisting with all sorts of accidental death and maiming, after all? What about the Black Company novels?</p><p></p><p>And some ignominious deaths of mythic and/or fictional figures:</p><p></p><p>Hector, dies to one spear-thrust by Achilles (although he does have a long conversation while he's dying)</p><p></p><p>Achilles, shot with a single arrow in the heel, by someone who is clearly not a trained fighter</p><p></p><p>Sigurd, killed in bed</p><p></p><p>Theseus, died by being <em>pushed off a cliff</em></p><p></p><p>Isildur, badass enough to have cut the One Ring from Sauron's finger, shot to death by a random encounter</p><p></p><p>Basically, for every Boromir or Roland, there's a Jason (killed by a falling piece of ship) or even an Aesclepius (struck by a bolt of lightning by Zeus - the ultimate in DM fiat).</p><p></p><p>I feel like D&D should probably be able to accomodate both of these things.</p></blockquote><p></p>
[QUOTE="IanB, post: 4035849, member: 1473"] I probably am somewhere in the middle when it comes to this argument, but I find the logic here baffling. Saying that "because sometimes people die falling off of horses, my character would clearly avoid riding horses" to me is an awful lot like saying "because sometimes people die riding in automobiles, I will never ride in a car." I mean, I'm sure there are occasionally people who do make that choice for that reason, but presenting that as a clear-cut logical choice for a character seems really off to me. A lot of this argument to me seems to be rooted in what are bad parts of the 3E ruleset, I guess. Arguing "he can survive immersion in lava, he shouldn't die from falling off a horse!" to me is just another way of saying "the rules for immersion in lava are terrible." :p Anyway, to add a little fuel to the fire: Should a D&D game be able to simulate or emulate the world of George Martin's A Song of Ice and Fire? It has dragons coexisting with all sorts of accidental death and maiming, after all? What about the Black Company novels? And some ignominious deaths of mythic and/or fictional figures: Hector, dies to one spear-thrust by Achilles (although he does have a long conversation while he's dying) Achilles, shot with a single arrow in the heel, by someone who is clearly not a trained fighter Sigurd, killed in bed Theseus, died by being [i]pushed off a cliff[/i] Isildur, badass enough to have cut the One Ring from Sauron's finger, shot to death by a random encounter Basically, for every Boromir or Roland, there's a Jason (killed by a falling piece of ship) or even an Aesclepius (struck by a bolt of lightning by Zeus - the ultimate in DM fiat). I feel like D&D should probably be able to accomodate both of these things. [/QUOTE]
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