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General Tabletop Discussion
*Pathfinder & Starfinder
Game rules are not the physics of the game world
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<blockquote data-quote="Professor Phobos" data-source="post: 4042576" data-attributes="member: 18883"><p>Besides, look at it from the character's perspective.</p><p></p><p>They have no reason to think killing a dragon strengthens your neck somehow. Thousands of people ride their horses every day- from the dragon killing noble to J. Random Peasant. A character who hears about Dragonkiller is going to think, "Oh wow! Talk about bad luck!"</p><p></p><p>Remember, characters aren't aware of game mechanics. They knew Dragonkiller was a pretty badass dude, but they have no reason to think his skin is impenetrable or his bones are unbreakable, just that he's been very lucky, clever or skilled in the past. </p><p></p><p>Only the player is aware that this is incongruous with game mechanics. And if we're talking about player immersion, I can't see how this is any worse than the fact that you are right there sitting at a table imagining everything anyway. Your character doesn't know what level Dragonkilller was or that falls only do 1d10 damage or anything like that. He has no idea.</p></blockquote><p></p>
[QUOTE="Professor Phobos, post: 4042576, member: 18883"] Besides, look at it from the character's perspective. They have no reason to think killing a dragon strengthens your neck somehow. Thousands of people ride their horses every day- from the dragon killing noble to J. Random Peasant. A character who hears about Dragonkiller is going to think, "Oh wow! Talk about bad luck!" Remember, characters aren't aware of game mechanics. They knew Dragonkiller was a pretty badass dude, but they have no reason to think his skin is impenetrable or his bones are unbreakable, just that he's been very lucky, clever or skilled in the past. Only the player is aware that this is incongruous with game mechanics. And if we're talking about player immersion, I can't see how this is any worse than the fact that you are right there sitting at a table imagining everything anyway. Your character doesn't know what level Dragonkilller was or that falls only do 1d10 damage or anything like that. He has no idea. [/QUOTE]
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Game rules are not the physics of the game world
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