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General Tabletop Discussion
*Pathfinder & Starfinder
Game rules are not the physics of the game world
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<blockquote data-quote="I'm A Banana" data-source="post: 4044154" data-attributes="member: 2067"><p>Hooray!</p><p></p><p></p><p></p><p>Sure. Just as long as it's clear that I wouldn't really have much fun with a lot of these transparent narrative devices in D&D.</p><p></p><p>I've got little problem with them in their right settings, but the fact that they don't have to exist in D&D (and yet the game still attempts to focus on playability and simplicity) is part of the reason I play D&D.</p><p></p><p>And that's why I think 4e shouldn't embrace this idea as wholeheartedly as some advocate, and as some apparently already assume it does. I do think 3e embraces my side a bit too much to let some of the more narrative DMs out there do their thing in a way they like, though, so it is good to see 4e trying to find a better middle ground. I like the idea of easily-built monsters and speedy NPC's. I just have apprehensions that 4e will err on the opposite side of this middle ground than 3e does, and leave me doing a lot of work to make the game breathe how I enjoy.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4044154, member: 2067"] Hooray! Sure. Just as long as it's clear that I wouldn't really have much fun with a lot of these transparent narrative devices in D&D. I've got little problem with them in their right settings, but the fact that they don't have to exist in D&D (and yet the game still attempts to focus on playability and simplicity) is part of the reason I play D&D. And that's why I think 4e shouldn't embrace this idea as wholeheartedly as some advocate, and as some apparently already assume it does. I do think 3e embraces my side a bit too much to let some of the more narrative DMs out there do their thing in a way they like, though, so it is good to see 4e trying to find a better middle ground. I like the idea of easily-built monsters and speedy NPC's. I just have apprehensions that 4e will err on the opposite side of this middle ground than 3e does, and leave me doing a lot of work to make the game breathe how I enjoy. [/QUOTE]
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Game rules are not the physics of the game world
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