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Game rules are not the physics of the game world
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<blockquote data-quote="Celebrim" data-source="post: 4045168" data-attributes="member: 4937"><p>Indeed, rolling a die can only give you a limited set of results of all the possible things that could happen. The question answers itself. It's not possible because 'Instant death' is not a result on my d6. </p><p></p><p>If there are possible results other than d6 damage, then the rules ought to specify what those results are. There is in fact no reason to suspect that the designer thought {1,2,3,4,5,6,'Instant Death'} was the set of possible results of falling off a horse. Presumably if the results range has been well-defined, it will be all the possible results. Otherwise, the results range is not well-defined, by the definition of 'well-defined'.</p><p></p><p></p><p></p><p>I don't follow you at all. The claim you make at the top doesn't seem to have a logical connection to what follows afterwards. Perhaps if you rephrased your idea?</p><p></p><p></p><p></p><p>No it isn't? So?</p><p></p><p></p><p></p><p>I'm not sure where you got the idea that I think that it is Ok for the DM to fiat that sort of thing. I know as a player, that if my character was thrown from the horse, and the DM said, "You know. I've always liked the cinematic quality of characters falling off thier horse and getting thier feet tangled in the stirrups and then being dragged along the ground. I know the rules don't provide for it, but since it doesn't make your hero less heroic, I'm going to make a judgement that it happened here.", I'd be somewhat disatisfied. </p><p></p><p>I would probably be actually much more satisfied with that than if the first time it occurred it happened to a NPC though. I'd feel slightly cheated both ways, but at least in the first case the DM is upping the ante in a good ol' fashion rat b@$@#$! sort of way. </p><p></p><p>Now, on the other hand, if the DM started a session by saying, "As you may or may not know, Bob is a rodeo bull rider and an expert horseman. He's approached me about problems he has with the lack of realism in the horsemanship rules we are playing under. He says its really interfering with his ability to enjoy the game. He talked it over and he made some suggestions and I have some new rules that hopefully prove not to be too much more complicated in play. Among other things, these new rules may increase the risk when thrown from a steed.", then I'd be perfectly fine with that. I'd also be fine with the DM saying that he personally was having problems with the level of realism/detail in the riding rules. And likewise, I think at any point a PC ought to be able to say something like, "I strap Black Bob's foot to the stirrup...", and the DM ought to be able to improvise some sort of 'dragged across the landscape' rules.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4045168, member: 4937"] Indeed, rolling a die can only give you a limited set of results of all the possible things that could happen. The question answers itself. It's not possible because 'Instant death' is not a result on my d6. If there are possible results other than d6 damage, then the rules ought to specify what those results are. There is in fact no reason to suspect that the designer thought {1,2,3,4,5,6,'Instant Death'} was the set of possible results of falling off a horse. Presumably if the results range has been well-defined, it will be all the possible results. Otherwise, the results range is not well-defined, by the definition of 'well-defined'. I don't follow you at all. The claim you make at the top doesn't seem to have a logical connection to what follows afterwards. Perhaps if you rephrased your idea? No it isn't? So? I'm not sure where you got the idea that I think that it is Ok for the DM to fiat that sort of thing. I know as a player, that if my character was thrown from the horse, and the DM said, "You know. I've always liked the cinematic quality of characters falling off thier horse and getting thier feet tangled in the stirrups and then being dragged along the ground. I know the rules don't provide for it, but since it doesn't make your hero less heroic, I'm going to make a judgement that it happened here.", I'd be somewhat disatisfied. I would probably be actually much more satisfied with that than if the first time it occurred it happened to a NPC though. I'd feel slightly cheated both ways, but at least in the first case the DM is upping the ante in a good ol' fashion rat b@$@#$! sort of way. Now, on the other hand, if the DM started a session by saying, "As you may or may not know, Bob is a rodeo bull rider and an expert horseman. He's approached me about problems he has with the lack of realism in the horsemanship rules we are playing under. He says its really interfering with his ability to enjoy the game. He talked it over and he made some suggestions and I have some new rules that hopefully prove not to be too much more complicated in play. Among other things, these new rules may increase the risk when thrown from a steed.", then I'd be perfectly fine with that. I'd also be fine with the DM saying that he personally was having problems with the level of realism/detail in the riding rules. And likewise, I think at any point a PC ought to be able to say something like, "I strap Black Bob's foot to the stirrup...", and the DM ought to be able to improvise some sort of 'dragged across the landscape' rules. [/QUOTE]
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