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<blockquote data-quote="PrinceZane" data-source="post: 2436968" data-attributes="member: 24195"><p>Man, oh man, how much I love my char.</p><p></p><p>Alright... so our session just ended, like 15 minutes ago and I *had* to put this here. This might be a little legnthy, let me know what you think.</p><p></p><p>So my 1/2ling rogue is "fairly" (understatement) competitive and is jealous that the casters have familiars. So while he's watching guard, he notices a small monkey in a field about 150' away. Between a few hide/move silent checks he gets about 50 ft away. Then I make a deal with the DM to make a charge while moving silent, at a -20. He agrees and low and behold I crit. So I unleash my mighty sling of doom knocking the snot out of the poor monkey (hp of 10 he said... 1d4+2+7d6sa). So I run to the corpse, tie a rope around it, and drag it back to campsite. After everyone wakes up, I proceed to anounce a new member of the party: my monkey familiar. There's a pause in play with laughter and a few side comments. Then they realize that I'm not joking. I drag the monkey along with us the hour trip to the cave entrance and decide due to stench and all of a rotting monkey, to have the wizard cast Presid... on it to smell like "air, and if not, something appropriate." Well, they end up talking me out of bringing it into the cave with us, so I tell him to make it smell like dirt, and i untie it, but hang it above the cave entrance and move some shrubbage around to make it hidden. Then announce that the monkey will be our "guard dog" and warn me of anything that "enters" the cave while we're inside. "He's dead, how will he tell you?" the caster asks. Without missing a beat I reply "Telepathic link with familiar - duh!" There's more laughter.</p><p></p><p>After 2-3 days travel (finding out its an underground cavern/maze thing instead of a simple cave) we hear something behind us that had apparently been tracking us since we left town (about a week before). Again with the quick thinking I say (while "negotiating" with what appears to be a threating foe) "Just wait till I see that monkey again..." followed by a blurting of the fighter "Zane's going to spank his monkey!"</p><p></p><p>And I also had an idea... Tie a rope to the monkey, throw it at the enemy. DM said 1d2+str+SA if applicable. What do you think: Dice for a small monkey?</p></blockquote><p></p>
[QUOTE="PrinceZane, post: 2436968, member: 24195"] Man, oh man, how much I love my char. Alright... so our session just ended, like 15 minutes ago and I *had* to put this here. This might be a little legnthy, let me know what you think. So my 1/2ling rogue is "fairly" (understatement) competitive and is jealous that the casters have familiars. So while he's watching guard, he notices a small monkey in a field about 150' away. Between a few hide/move silent checks he gets about 50 ft away. Then I make a deal with the DM to make a charge while moving silent, at a -20. He agrees and low and behold I crit. So I unleash my mighty sling of doom knocking the snot out of the poor monkey (hp of 10 he said... 1d4+2+7d6sa). So I run to the corpse, tie a rope around it, and drag it back to campsite. After everyone wakes up, I proceed to anounce a new member of the party: my monkey familiar. There's a pause in play with laughter and a few side comments. Then they realize that I'm not joking. I drag the monkey along with us the hour trip to the cave entrance and decide due to stench and all of a rotting monkey, to have the wizard cast Presid... on it to smell like "air, and if not, something appropriate." Well, they end up talking me out of bringing it into the cave with us, so I tell him to make it smell like dirt, and i untie it, but hang it above the cave entrance and move some shrubbage around to make it hidden. Then announce that the monkey will be our "guard dog" and warn me of anything that "enters" the cave while we're inside. "He's dead, how will he tell you?" the caster asks. Without missing a beat I reply "Telepathic link with familiar - duh!" There's more laughter. After 2-3 days travel (finding out its an underground cavern/maze thing instead of a simple cave) we hear something behind us that had apparently been tracking us since we left town (about a week before). Again with the quick thinking I say (while "negotiating" with what appears to be a threating foe) "Just wait till I see that monkey again..." followed by a blurting of the fighter "Zane's going to spank his monkey!" And I also had an idea... Tie a rope to the monkey, throw it at the enemy. DM said 1d2+str+SA if applicable. What do you think: Dice for a small monkey? [/QUOTE]
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