Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Game system for classic D&D modules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Deleted member 7015506" data-source="post: 7811070"><p>Sounds to me, that any kind of OSR game is fitting. The simple ruling-over-rules and rule-of-cool approach might seem awkward and tasking at first, but it pays out in the end aka more fun, smoother game play, less rules haggling.</p><p></p><p>The good point about the mentioned games is, that you can get either a free-without-art version to test or they are even in print for very low costs. So basically no waste of money (and it supports the efforts of the designers). Also a lot of material is available for every system by many different folks giving it a twist and basically endless options for all editions previously published.</p><p></p><p>Personally I changed for the reasons mentioned back to those old type of games - too much too keep in mind as a master and too much monster book keeping (knowing all the feats, skills and special rules becomes a drag sooner or later) just to name a few. And I hate guiding my players through the system by reminding them, that certain actions are not possible in this situation, and similar blablabla. Such things just hinder the flow of the game.</p><p></p><p>So my recommendation: Try the games mentioned by others and find out what suits you best. And don´t forget: housruling is so much easier in OSR than in most modern game systems.</p><p></p><p>It might take time to find the system you like, but be assured, the change is not so big as you might anticipate. The biggest change is for the DM, since he is the one who makes up the ruling. But those first ad hoc rulings grow over time into a fixed set of game rules, that are as reliable as any big company product. Just get your players to be cooperative and patient with you as the DM and it will work out.</p></blockquote><p></p>
[QUOTE="Deleted member 7015506, post: 7811070"] Sounds to me, that any kind of OSR game is fitting. The simple ruling-over-rules and rule-of-cool approach might seem awkward and tasking at first, but it pays out in the end aka more fun, smoother game play, less rules haggling. The good point about the mentioned games is, that you can get either a free-without-art version to test or they are even in print for very low costs. So basically no waste of money (and it supports the efforts of the designers). Also a lot of material is available for every system by many different folks giving it a twist and basically endless options for all editions previously published. Personally I changed for the reasons mentioned back to those old type of games - too much too keep in mind as a master and too much monster book keeping (knowing all the feats, skills and special rules becomes a drag sooner or later) just to name a few. And I hate guiding my players through the system by reminding them, that certain actions are not possible in this situation, and similar blablabla. Such things just hinder the flow of the game. So my recommendation: Try the games mentioned by others and find out what suits you best. And don´t forget: housruling is so much easier in OSR than in most modern game systems. It might take time to find the system you like, but be assured, the change is not so big as you might anticipate. The biggest change is for the DM, since he is the one who makes up the ruling. But those first ad hoc rulings grow over time into a fixed set of game rules, that are as reliable as any big company product. Just get your players to be cooperative and patient with you as the DM and it will work out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Game system for classic D&D modules
Top