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Game System for my Campaign...
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<blockquote data-quote="EpicGyllynn" data-source="post: 5506644" data-attributes="member: 6673265"><p>Hello all, I'm an RPG Fan and aspiring Game Master who has recently began working on a Game System for my (As-of-yet Unnamed) Campaign Setting, and I want to present my ideas to you for critiquing, revision, and assistance. First off, I want to use a Class-Based System, but would like to incorporate Skill-Based Elements within it. Also, the General Skills in my game are condensed for simplicity; For example, instead of having Spot, Listen, etc., you have one Perception Skill. Here's a list of General Skills so far:</p><p>-Acrobatics</p><p>-Alchemy </p><p>-Athletics </p><p>-Blacksmithing</p><p>-Craftsmanship</p><p>-Enchanting</p><p>-Engineering</p><p>-Hunting</p><p>-Intimidation</p><p>-Intuition</p><p>-Mysticism</p><p>-Perception</p><p>-Prospecting</p><p>-Speechcraft</p><p>-Stealth</p><p>If you have any Skill ideas, let me know. Also, each Skill has it's own Level, so Ranking Up a Skill takes longer; I would like to limit each Player to choosing seven of these Skills, which they will automatically start at Rank 1 with, and the other Skills can only Level up to Rank 1, but can never surpass it.</p></blockquote><p></p>
[QUOTE="EpicGyllynn, post: 5506644, member: 6673265"] Hello all, I'm an RPG Fan and aspiring Game Master who has recently began working on a Game System for my (As-of-yet Unnamed) Campaign Setting, and I want to present my ideas to you for critiquing, revision, and assistance. First off, I want to use a Class-Based System, but would like to incorporate Skill-Based Elements within it. Also, the General Skills in my game are condensed for simplicity; For example, instead of having Spot, Listen, etc., you have one Perception Skill. Here's a list of General Skills so far: -Acrobatics -Alchemy -Athletics -Blacksmithing -Craftsmanship -Enchanting -Engineering -Hunting -Intimidation -Intuition -Mysticism -Perception -Prospecting -Speechcraft -Stealth If you have any Skill ideas, let me know. Also, each Skill has it's own Level, so Ranking Up a Skill takes longer; I would like to limit each Player to choosing seven of these Skills, which they will automatically start at Rank 1 with, and the other Skills can only Level up to Rank 1, but can never surpass it. [/QUOTE]
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