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<blockquote data-quote="Rystil Arden" data-source="post: 2984481" data-attributes="member: 29014"><p>Enforcing a time equivalent for in-character tactics discussion is just common sense. However, oft-times this isn't what is going on behind the table and it seems rather metagamy to charge in-game time for the out-of-game discussion (which is not to say that it is a bad idea, but that it isn't an obvious one and should be mentioned to players. Here's my example from the other thread:</p><p></p><p>"Bob, can't you pray for a spell while we're waiting?" </p><p>"What spell are you thinking?" </p><p>"I dunno, it's that one...in the Spell Compendium. I forget the name. Can you get me the Spell Compendium?" </p><p>"I don't see it. I see the Draconomicon." </p><p>"Why is that over there with you guys and not behind the screen?" </p><p>"Oh, remember--Bill has that unfair Spell Resistance killer spell from there and I have the feat that gets through DR." </p><p>"Oh yeah, right." </p><p>"I still don't see the Spell Compendium." </p><p>"Try looking harder." </p><p>"I've searched all the books." </p><p>"Well it should be there." </p><p>"It's not there." </p><p>"You're an idiot. Let me check that--oh wait, I was using it as flat surface to write on." </p><p>"Who's the dumbass now?" </p><p>"Shut up Bob. Okay, it was a level 2 spell, let me check the list." </p><p>"Was it Transmutation?" </p><p>"No, hush. I'm looking." </p><p>"Was it Necromancy?" </p><p>"No Tim, shut up! Do Paladins even have Necromancy spells on their list." </p><p>"Not all Necromancers are evil. Remember that Eberron elf Necromancer girl I made that had 20 Charisma and..." </p><p>"Shut up Bill!"</p><p>"Okay, I think it was..."</p><p>"I cast Magic Missile at the Darkness!"</p><p>"Mike..."</p><p>"What?"</p><p>"That was funny the first time we heard it online, but it's not funny now."</p><p>"Awww...okay. Can we teleport?"</p><p>"We're looking in the Spell Compendium."</p><p>"Okay."</p><p>GM: "That's 30 minutes, so it passed in character too. Your spell is gone."</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2984481, member: 29014"] Enforcing a time equivalent for in-character tactics discussion is just common sense. However, oft-times this isn't what is going on behind the table and it seems rather metagamy to charge in-game time for the out-of-game discussion (which is not to say that it is a bad idea, but that it isn't an obvious one and should be mentioned to players. Here's my example from the other thread: "Bob, can't you pray for a spell while we're waiting?" "What spell are you thinking?" "I dunno, it's that one...in the Spell Compendium. I forget the name. Can you get me the Spell Compendium?" "I don't see it. I see the Draconomicon." "Why is that over there with you guys and not behind the screen?" "Oh, remember--Bill has that unfair Spell Resistance killer spell from there and I have the feat that gets through DR." "Oh yeah, right." "I still don't see the Spell Compendium." "Try looking harder." "I've searched all the books." "Well it should be there." "It's not there." "You're an idiot. Let me check that--oh wait, I was using it as flat surface to write on." "Who's the dumbass now?" "Shut up Bob. Okay, it was a level 2 spell, let me check the list." "Was it Transmutation?" "No, hush. I'm looking." "Was it Necromancy?" "No Tim, shut up! Do Paladins even have Necromancy spells on their list." "Not all Necromancers are evil. Remember that Eberron elf Necromancer girl I made that had 20 Charisma and..." "Shut up Bill!" "Okay, I think it was..." "I cast Magic Missile at the Darkness!" "Mike..." "What?" "That was funny the first time we heard it online, but it's not funny now." "Awww...okay. Can we teleport?" "We're looking in the Spell Compendium." "Okay." GM: "That's 30 minutes, so it passed in character too. Your spell is gone." [/QUOTE]
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