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Game Type--How Do You Play?
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<blockquote data-quote="Umbran" data-source="post: 5726259" data-attributes="member: 177"><p>Going by my best guess at what you mean, my games are typically mixed.</p><p></p><p>The players can generally go where they like, do what they like. In this sense, the game is sandboxy.</p><p></p><p>However, there are more than just themes - there are events that pertain to the PCs that I expect and intend will infringe upon their lives. These are mostly determined by things the players have suggested they want to have happen (if you put a BBEG in your backstory, and you think you can just ignore him, you've got another think coming), but sometimes they are things that I, as the GM want to insert in the game. </p><p></p><p>There may be times when there's some plot-immunity. If you put in that BBEG, and you haven't had a chance to face him and he's been moving the plot, I may way think twice or thrice about ways for you to not die before you get to him. Other times, especially if the player was being haughty or dumb, the player may find no such immunity.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5726259, member: 177"] Going by my best guess at what you mean, my games are typically mixed. The players can generally go where they like, do what they like. In this sense, the game is sandboxy. However, there are more than just themes - there are events that pertain to the PCs that I expect and intend will infringe upon their lives. These are mostly determined by things the players have suggested they want to have happen (if you put a BBEG in your backstory, and you think you can just ignore him, you've got another think coming), but sometimes they are things that I, as the GM want to insert in the game. There may be times when there's some plot-immunity. If you put in that BBEG, and you haven't had a chance to face him and he's been moving the plot, I may way think twice or thrice about ways for you to not die before you get to him. Other times, especially if the player was being haughty or dumb, the player may find no such immunity. [/QUOTE]
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