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Game Type--How Do You Play?
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<blockquote data-quote="Zelda Themelin" data-source="post: 5726758" data-attributes="member: 167"><p>Depends.</p><p></p><p>One way to go for me is heavily thematic game with player control, free world and some story immunity.</p><p></p><p>Another way to go for me is storyline, no story immunity, combat heavy</p><p></p><p>First is how I usually go with my own material and second how I do adventrue paths.</p><p>And when characters die in those games sometimes they get resurrected and sometimes new character is made.</p><p></p><p></p><p>I am falling more for combat heavy these day. My players have demanding work and they don't feel like deciding what adventure is when they play rpg these day. They tend to play their characters set themselves on trails and stepping out only when particualer sidetrek becomes tempting enough. While at it, happily slaughtering my happless monsters.</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 5726758, member: 167"] Depends. One way to go for me is heavily thematic game with player control, free world and some story immunity. Another way to go for me is storyline, no story immunity, combat heavy First is how I usually go with my own material and second how I do adventrue paths. And when characters die in those games sometimes they get resurrected and sometimes new character is made. I am falling more for combat heavy these day. My players have demanding work and they don't feel like deciding what adventure is when they play rpg these day. They tend to play their characters set themselves on trails and stepping out only when particualer sidetrek becomes tempting enough. While at it, happily slaughtering my happless monsters. [/QUOTE]
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