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Game vs. Story
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<blockquote data-quote="painandgreed" data-source="post: 3386879" data-attributes="member: 24969"><p>A little of both, I've got a story planned out and am interested in if the players will change it in the play of the game. For the most part I don't worry about the players upsetting the story and usually they end up going along with it (usually without even knowing it), sometimes more than I could have ever planned. Sometimes they esculate the timetable of events, others they disrail them, and then occationally they ignore it all. For awhile I was runnning several groups in the same campaign and keeping careful notes and everything always worked out surprisingly well even when on group got far ahead of the others timewise. I remember once case where a player was off by himself and ended up in a chase. Later that week, I played with another group that sometimes played with his character and they just happened to be in the right spot at the right time and I was able to describe see him go running by pursued by other guys. Luckily, they didn't interfere and I didn't have to worry about causality loops.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 3386879, member: 24969"] A little of both, I've got a story planned out and am interested in if the players will change it in the play of the game. For the most part I don't worry about the players upsetting the story and usually they end up going along with it (usually without even knowing it), sometimes more than I could have ever planned. Sometimes they esculate the timetable of events, others they disrail them, and then occationally they ignore it all. For awhile I was runnning several groups in the same campaign and keeping careful notes and everything always worked out surprisingly well even when on group got far ahead of the others timewise. I remember once case where a player was off by himself and ended up in a chase. Later that week, I played with another group that sometimes played with his character and they just happened to be in the right spot at the right time and I was able to describe see him go running by pursued by other guys. Luckily, they didn't interfere and I didn't have to worry about causality loops. [/QUOTE]
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