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<blockquote data-quote="Dragonbait" data-source="post: 4978806" data-attributes="member: 29182"><p>Mass Effect - I saw a project on the wizards boards to make a ME rpg using the saga system. I was amazed at the scope of the setting and all its potential.</p><p></p><p>World of Warcraft - Big setting, lots of stories, lots of power groups. It was done with the d20 system. I found that the Horde/Alliance divide had potential for great role-playing but could cause problems when different players wanted to be races on differing sides.. Of course, it seems that only the people playing WoW care about the Horde/Alliance alliegence since there are a huge amount of examples in-setting where races ignore those factions..</p><p></p><p>The world of FFX/FFX-2 or FFXI or FFXII/FF tactics advanced/FF tactics - I can only guess at FFX but FFXI and FFXII presented worlds where there were many stories going on. The whole world did not revolve around a single story line like previous JRPGs did. Lots of potential, races, classes, groups, etc.</p><p></p><p>the world of Elder Scrolls - this looks like someone's 1ed D&D setting converted to a video game series. Everything you need is there.</p></blockquote><p></p>
[QUOTE="Dragonbait, post: 4978806, member: 29182"] Mass Effect - I saw a project on the wizards boards to make a ME rpg using the saga system. I was amazed at the scope of the setting and all its potential. World of Warcraft - Big setting, lots of stories, lots of power groups. It was done with the d20 system. I found that the Horde/Alliance divide had potential for great role-playing but could cause problems when different players wanted to be races on differing sides.. Of course, it seems that only the people playing WoW care about the Horde/Alliance alliegence since there are a huge amount of examples in-setting where races ignore those factions.. The world of FFX/FFX-2 or FFXI or FFXII/FF tactics advanced/FF tactics - I can only guess at FFX but FFXI and FFXII presented worlds where there were many stories going on. The whole world did not revolve around a single story line like previous JRPGs did. Lots of potential, races, classes, groups, etc. the world of Elder Scrolls - this looks like someone's 1ed D&D setting converted to a video game series. Everything you need is there. [/QUOTE]
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