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<blockquote data-quote="Haltherrion" data-source="post: 5468265" data-attributes="member: 18253"><p>For a ref I trust I might show more latitude but deal breakers:</p><ul> <li data-xf-list-type="ul">limited options such as only a handful of classes or 1-2 races allowed, especially if the races are oddball like lizardman or goblins</li> <li data-xf-list-type="ul">evil campaign unless its clearly of short duration</li> <li data-xf-list-type="ul">Dark Sun. Cannibal hobbits just seem like a random "how do we make this setting different" idea after too many beers</li> <li data-xf-list-type="ul">A campaign set in a novel world after the major climax of the novel (like Middle Earth after the War of the Ring and all the interesting folks have left <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</li> <li data-xf-list-type="ul">Refs who brag about killing PCs or repeatedly stumping the players</li> <li data-xf-list-type="ul">Overly historical settings. I love settings inspired by certain historical periods but not too keen on Earth history plus magic. For instance The Tremaire series where there are dragons yet the Napoleonic war unfolds with the same nations, leaders and battles rubs me wrong.</li> <li data-xf-list-type="ul">An established group that doesn't make much attempt to make a new player feel welcome. Makes you wonder if you are just filling out the group and will never feel like a part of it.</li> <li data-xf-list-type="ul">Refs that overly interfere with my character creation</li> <li data-xf-list-type="ul">Refs that open the first session with a long list of pet peeves and table rules</li> </ul><p>Serious pause:</p><ul> <li data-xf-list-type="ul">Psionics</li> <li data-xf-list-type="ul">Steampunk if it seems like an ill-considered mismash (like WoW for instance <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</li> <li data-xf-list-type="ul">Indications that the ref is trying to recreate a favorite novel (beware railroad)</li> <li data-xf-list-type="ul">Published settings if the referee hasn't invested much time in it</li> <li data-xf-list-type="ul">Omission of a major element from a tuned game system such as removing healing magic from D&D. Similarly, seriously restricting an element.</li> <li data-xf-list-type="ul">Asian settings</li> <li data-xf-list-type="ul">Non-space opera science fiction RPG. "Realistic" science fiction can be dull.</li> <li data-xf-list-type="ul">Lots of house rules for no apparent reason.</li> <li data-xf-list-type="ul">Older game versions, mostly because I don't want to reacquire the books or confuse my little head with conflicting rules systems.</li> </ul></blockquote><p></p>
[QUOTE="Haltherrion, post: 5468265, member: 18253"] For a ref I trust I might show more latitude but deal breakers: [LIST] [*]limited options such as only a handful of classes or 1-2 races allowed, especially if the races are oddball like lizardman or goblins [*]evil campaign unless its clearly of short duration [*]Dark Sun. Cannibal hobbits just seem like a random "how do we make this setting different" idea after too many beers [*]A campaign set in a novel world after the major climax of the novel (like Middle Earth after the War of the Ring and all the interesting folks have left :)) [*]Refs who brag about killing PCs or repeatedly stumping the players [*]Overly historical settings. I love settings inspired by certain historical periods but not too keen on Earth history plus magic. For instance The Tremaire series where there are dragons yet the Napoleonic war unfolds with the same nations, leaders and battles rubs me wrong. [*]An established group that doesn't make much attempt to make a new player feel welcome. Makes you wonder if you are just filling out the group and will never feel like a part of it. [*]Refs that overly interfere with my character creation [*]Refs that open the first session with a long list of pet peeves and table rules [/LIST]Serious pause: [LIST] [*]Psionics [*]Steampunk if it seems like an ill-considered mismash (like WoW for instance :)) [*]Indications that the ref is trying to recreate a favorite novel (beware railroad) [*]Published settings if the referee hasn't invested much time in it [*]Omission of a major element from a tuned game system such as removing healing magic from D&D. Similarly, seriously restricting an element. [*]Asian settings [*]Non-space opera science fiction RPG. "Realistic" science fiction can be dull. [*]Lots of house rules for no apparent reason. [*]Older game versions, mostly because I don't want to reacquire the books or confuse my little head with conflicting rules systems. [/LIST] [/QUOTE]
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