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<blockquote data-quote="ggroy" data-source="post: 5468391" data-attributes="member: 83805"><p>My main gamebreaker as player or DM, is whether I'm bored or not.</p><p></p><p></p><p>As a player, I've walked away from games where I was bored most of the time.</p><p></p><p>As a DM, I have resigned the DM chair before when I found the players and/or game too boring after awhile.</p><p></p><p>For either case, some obvious signs would be stuff like:</p><p></p><p>- The appearance of too many players and/or the DM just "going through the motions".</p><p>- It's clear that the DM is incapable of producing a game the players want.</p><p>- Fundamental mismatch or incompatibility between the DM, players, and/or game system, and the schism involved.</p><p>- Too many players are there for reasons other than for playing the game, and their displeasure manifests in the game.</p><p></p><p>For the last case, such players were typically non-gamer SO/spouses (or siblings, when we were younger) who were talked (or bullied) into playing the game. Another class of such players were the "obligation" players, who were there because they were paying back a (previous) favor for the DM (or another player), and/or were trying to "curry favor" with the DM (or another player) for something else. In these cases, it was very clear that these types of players really did not want to be there.</p><p></p><p></p><p>In general I rather be doing something else, than being bored for 4 hours playing a boring rpg game.</p></blockquote><p></p>
[QUOTE="ggroy, post: 5468391, member: 83805"] My main gamebreaker as player or DM, is whether I'm bored or not. As a player, I've walked away from games where I was bored most of the time. As a DM, I have resigned the DM chair before when I found the players and/or game too boring after awhile. For either case, some obvious signs would be stuff like: - The appearance of too many players and/or the DM just "going through the motions". - It's clear that the DM is incapable of producing a game the players want. - Fundamental mismatch or incompatibility between the DM, players, and/or game system, and the schism involved. - Too many players are there for reasons other than for playing the game, and their displeasure manifests in the game. For the last case, such players were typically non-gamer SO/spouses (or siblings, when we were younger) who were talked (or bullied) into playing the game. Another class of such players were the "obligation" players, who were there because they were paying back a (previous) favor for the DM (or another player), and/or were trying to "curry favor" with the DM (or another player) for something else. In these cases, it was very clear that these types of players really did not want to be there. In general I rather be doing something else, than being bored for 4 hours playing a boring rpg game. [/QUOTE]
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