Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Gamehackery: Eff You, Imagination!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dd.stevenson" data-source="post: 7649282" data-attributes="member: 6683099"><p>I find that there *is* a definite cut-off point, where images do supplant players' imaginative visualization of the scene. Depending on the style of game I'm running, that might be acceptable or even desirable--but it's definitely an important thing to be aware of while prepping.</p><p></p><p>Personally, the best "bang for the buck" I've gotten with visual/audio aids is when they are used as punchlines to create an "aha!" moment. For example, awhile back I was running a solo game over chat. The player had rolled a barbarian and was cake-walking through one of Paizo's dungeons (I forget which one). So he comes to this smokey room and blunders around for a bit, and then I tell him that cold hands are reaching through the haze to attack him. He assumes he's got more zombies to hack to bits and he's pretty gung-ho about the whole thing. So I say nothing, but just send him a picture of the shadow he's facing. Dead silence. Then he's like "Um.... .... That's not a zombie. Is it?"</p><p></p><p>The other great use I've found for visual aids especially is when one character sees something that the others do not. Again, sort of a punchline situation, where the effects are a dramatic, shared secret between the player and the DM. The player then has to decide what to make of what he sees, and how (or whether) to relay that information to the other players.</p></blockquote><p></p>
[QUOTE="dd.stevenson, post: 7649282, member: 6683099"] I find that there *is* a definite cut-off point, where images do supplant players' imaginative visualization of the scene. Depending on the style of game I'm running, that might be acceptable or even desirable--but it's definitely an important thing to be aware of while prepping. Personally, the best "bang for the buck" I've gotten with visual/audio aids is when they are used as punchlines to create an "aha!" moment. For example, awhile back I was running a solo game over chat. The player had rolled a barbarian and was cake-walking through one of Paizo's dungeons (I forget which one). So he comes to this smokey room and blunders around for a bit, and then I tell him that cold hands are reaching through the haze to attack him. He assumes he's got more zombies to hack to bits and he's pretty gung-ho about the whole thing. So I say nothing, but just send him a picture of the shadow he's facing. Dead silence. Then he's like "Um.... .... That's not a zombie. Is it?" The other great use I've found for visual aids especially is when one character sees something that the others do not. Again, sort of a punchline situation, where the effects are a dramatic, shared secret between the player and the DM. The player then has to decide what to make of what he sees, and how (or whether) to relay that information to the other players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Gamehackery: Eff You, Imagination!
Top