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Gamehackery: What Does the Subscription Boom Mean to Gamers?
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<blockquote data-quote="Ahnehnois" data-source="post: 7650764" data-attributes="member: 17106"><p>True. I explained why I think that is unlikely to be the case for rpg products for most consumers..</p><p></p><p>The license itself isn't really the issue. You can't copyright game rules to begin with (a thorny issue that I'm sure ENW's lawyers have more to say about than I do). But no, the license doesn't make it free.</p><p></p><p>Pathfinder, though, hosts the PRD. They make their non-core books open. For WotC, it can be argued that they weren't all on the same page, or that they didn't intend for their game to be available to everyone so easily, but with PF it's very clear that they do. They want the game to be freely available online, which is effectively a form of advertising for their setting, adventures, and those who want hardcover references/collectibles. There's a very strong contrast between that and DDI. Paizo's mentality is to show us what they have first, and then ask us to pay for it. If you want one product, buy that. You want the pdf, buy it (at a reasonable price, no less). If you want everything, buy a subscription. WotC's approach has been, you pay us first (for DDI or a book), then you'll find out what you're getting for your money.</p><p></p><p>Hopefully, they've heard loud and clear that they need to re-embrace open gaming, because if they don't get that, there are certainly more steps that could be taken in the subscription model direction in the future.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 7650764, member: 17106"] True. I explained why I think that is unlikely to be the case for rpg products for most consumers.. The license itself isn't really the issue. You can't copyright game rules to begin with (a thorny issue that I'm sure ENW's lawyers have more to say about than I do). But no, the license doesn't make it free. Pathfinder, though, hosts the PRD. They make their non-core books open. For WotC, it can be argued that they weren't all on the same page, or that they didn't intend for their game to be available to everyone so easily, but with PF it's very clear that they do. They want the game to be freely available online, which is effectively a form of advertising for their setting, adventures, and those who want hardcover references/collectibles. There's a very strong contrast between that and DDI. Paizo's mentality is to show us what they have first, and then ask us to pay for it. If you want one product, buy that. You want the pdf, buy it (at a reasonable price, no less). If you want everything, buy a subscription. WotC's approach has been, you pay us first (for DDI or a book), then you'll find out what you're getting for your money. Hopefully, they've heard loud and clear that they need to re-embrace open gaming, because if they don't get that, there are certainly more steps that could be taken in the subscription model direction in the future. [/QUOTE]
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