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Gamehackery: What Does the Subscription Boom Mean to Gamers?
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<blockquote data-quote="delericho" data-source="post: 7651132" data-attributes="member: 22424"><p>You're probably right. Especially now - between the 3e SRD, the Pathfinder version, and the various free games, there's more material available at zero cost than a person will ever use; if you prefer a hardcopy, then according to eBay a copy of the 3.0e core rules can be had for $20 with ease; and with at least eight distinct versions of <em>D&D alone</em> out there, I'm really not sure how much space there is for a ninth version.</p><p></p><p></p><p></p><p>Well, there's a threshold of pain, below which a person can pay for a subscription and barely count the cost. That's why I'm still a Pathfinder AP subscriber despite never actually having used one of the adventures. I suspect, as RG noted in the OP, that WotC have calculated the price for DDI that maximises their income, probably based on that factor.</p><p></p><p>There's another benefit, and it's the flip side of the "you lose it all when your sub lapses" issue. When 4e was released, I picked up the core books and gave it a go, and promptly set it aside. A couple of years later, my current group formed, with a number of people who were rather more keen on the edition. But by that time there were at least a dozen books out there for the edition - and it simply wasn't possible for me to "catch up" - the cost, and the time to read, was prohibitive.</p><p></p><p>But a subscription was cheap, and gave access to the Compendium and the Character Builder, which was close enough. I couldn't catch up on the books, but I could afford to pay a low(ish) monthly fee for access to all the stuff I needed. Starting an active sub meant that I gained access to all that stuff.</p><p></p><p>(Or, at least, it would have. What <em>actually</em> happened was that our DM maintained the characters on his machine, and printed out what we needed as we needed it. So I didn't actually have to subscribe, which I daresay WotC would consider less than ideal.)</p></blockquote><p></p>
[QUOTE="delericho, post: 7651132, member: 22424"] You're probably right. Especially now - between the 3e SRD, the Pathfinder version, and the various free games, there's more material available at zero cost than a person will ever use; if you prefer a hardcopy, then according to eBay a copy of the 3.0e core rules can be had for $20 with ease; and with at least eight distinct versions of [i]D&D alone[/i] out there, I'm really not sure how much space there is for a ninth version. Well, there's a threshold of pain, below which a person can pay for a subscription and barely count the cost. That's why I'm still a Pathfinder AP subscriber despite never actually having used one of the adventures. I suspect, as RG noted in the OP, that WotC have calculated the price for DDI that maximises their income, probably based on that factor. There's another benefit, and it's the flip side of the "you lose it all when your sub lapses" issue. When 4e was released, I picked up the core books and gave it a go, and promptly set it aside. A couple of years later, my current group formed, with a number of people who were rather more keen on the edition. But by that time there were at least a dozen books out there for the edition - and it simply wasn't possible for me to "catch up" - the cost, and the time to read, was prohibitive. But a subscription was cheap, and gave access to the Compendium and the Character Builder, which was close enough. I couldn't catch up on the books, but I could afford to pay a low(ish) monthly fee for access to all the stuff I needed. Starting an active sub meant that I gained access to all that stuff. (Or, at least, it would have. What [i]actually[/i] happened was that our DM maintained the characters on his machine, and printed out what we needed as we needed it. So I didn't actually have to subscribe, which I daresay WotC would consider less than ideal.) [/QUOTE]
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