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Gamehackery: What Does the Subscription Boom Mean to Gamers?
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<blockquote data-quote="Li Shenron" data-source="post: 7651148" data-attributes="member: 1465"><p>The way I see it, the battle is between your company and my wallet. As far as subscription goes, my wallet stays close. I can still play the game. Who's losing the battle?</p><p></p><p></p><p></p><p>If the subscription model remains successful, it will probably be because customers will have no choice: probably most people need MS Office or Photoshop for work, so the subscription model will work as a sort of blackmailing, they either buy a subscription or won't be able to work properly. Those SW product can take advantage of a dominant position on the market, especially MS products due to being tied to Windows, in fact every now and then they get fined for that, at least in the EU.</p><p></p><p></p><p></p><p>It totally depends on the product at stake.</p><p></p><p>For a RPG? Nothing, it's almost impossible I would subscribe. I don't see the reason why I should commit to spending a certain sum, no matter how small (and I mean it... I wouldn't subscribe even if it costed 10c, I just wouldn't bother) for buying stuff that I simply don't need. Nice to have maybe, but to me RPGs are fundamentally pen & paper, occasional props can improve gaming but the fundamental fun comes from your own mind, everything else is purely optional, and sometimes even gets in the way. In many ways, I just think RPGs are not even meant to be a business in the first place.</p><p></p><p>Other products, once again it depends... but in general I detest the idea of subscribing to entertainment. I don't want any TV channel, book/magazine or online gaming subscription. I want to watch a movie when I feel like, read a book when I feel like, play a game when I feel like. A subscription is a model that makes me feel like I <em>must</em> "consume entertainment at a steady rate" (a purposefully horrible sentence here) otherwise I'd be wasting my money.</p><p></p><p>And that's what I think most subscribers actually do, waste their money or waste their time. A small minority are doing just fine, but most people subscribing to an online MMORPG are either not playing enough (and thus paying much more compared to what they would if the game was just bought once) or are compelled to play too much instead of studying, working or at least move from the sitting position. Same with TV subscription, it's not easy to watch it just the right amount, assuming such thing exists, in my view I would be either watching it more than I should or less than what I've paid for. It's not against the law, but I don't want to end up like that.</p><p></p><p>I would understand much more a subscription to that toilet paper to be honest.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7651148, member: 1465"] The way I see it, the battle is between your company and my wallet. As far as subscription goes, my wallet stays close. I can still play the game. Who's losing the battle? If the subscription model remains successful, it will probably be because customers will have no choice: probably most people need MS Office or Photoshop for work, so the subscription model will work as a sort of blackmailing, they either buy a subscription or won't be able to work properly. Those SW product can take advantage of a dominant position on the market, especially MS products due to being tied to Windows, in fact every now and then they get fined for that, at least in the EU. It totally depends on the product at stake. For a RPG? Nothing, it's almost impossible I would subscribe. I don't see the reason why I should commit to spending a certain sum, no matter how small (and I mean it... I wouldn't subscribe even if it costed 10c, I just wouldn't bother) for buying stuff that I simply don't need. Nice to have maybe, but to me RPGs are fundamentally pen & paper, occasional props can improve gaming but the fundamental fun comes from your own mind, everything else is purely optional, and sometimes even gets in the way. In many ways, I just think RPGs are not even meant to be a business in the first place. Other products, once again it depends... but in general I detest the idea of subscribing to entertainment. I don't want any TV channel, book/magazine or online gaming subscription. I want to watch a movie when I feel like, read a book when I feel like, play a game when I feel like. A subscription is a model that makes me feel like I [I]must[/I] "consume entertainment at a steady rate" (a purposefully horrible sentence here) otherwise I'd be wasting my money. And that's what I think most subscribers actually do, waste their money or waste their time. A small minority are doing just fine, but most people subscribing to an online MMORPG are either not playing enough (and thus paying much more compared to what they would if the game was just bought once) or are compelled to play too much instead of studying, working or at least move from the sitting position. Same with TV subscription, it's not easy to watch it just the right amount, assuming such thing exists, in my view I would be either watching it more than I should or less than what I've paid for. It's not against the law, but I don't want to end up like that. I would understand much more a subscription to that toilet paper to be honest. [/QUOTE]
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