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<blockquote data-quote="sidonunspa" data-source="post: 6429513" data-attributes="member: 4360"><p>Now</p><p></p><p>Why is OGL a good thing for the game? one word... Innovation </p><p></p><p>there are ideas created by the d20 market which have found their way to 5e and made 5e better... for example, attributes as saves... thank you Castles and Crusades.</p><p></p><p>a active and growing OGL market using the 5e ruleset is nothing but good for the player base.... more ideas shared, the better your game is.. </p><p></p><p>now that 5e has embraced the optional rules paradigm the possibilities are endless, you don't (as a GM) have to allow every optional rule in a new 3rd market book.. maybe you will find one or two that fit your campaign... maybe you will come across a new spell casting sub system that blows your mind with creative possibilities (Magus special abilities in Arcana Unarethed comes to mind and the idea of a unified spell list were spells are ranked on rarity instead of some fuzzy class Arcane/Divine divide... ya enplane bards healing again?)</p><p></p><p>the OGL is nothing but good all around </p><p></p><p>it's an exciting time in gaming again.... very cool to be here for it </p><p></p><p>BTW I posted that I knew of 5 gaming companies looking at doing 5e OGL material... make that 8 now... and a few of them are not no-name companies, don't expect fantasy flight craziness but some of the companies thinking about stepping into the ring may surprise you.</p></blockquote><p></p>
[QUOTE="sidonunspa, post: 6429513, member: 4360"] Now Why is OGL a good thing for the game? one word... Innovation there are ideas created by the d20 market which have found their way to 5e and made 5e better... for example, attributes as saves... thank you Castles and Crusades. a active and growing OGL market using the 5e ruleset is nothing but good for the player base.... more ideas shared, the better your game is.. now that 5e has embraced the optional rules paradigm the possibilities are endless, you don't (as a GM) have to allow every optional rule in a new 3rd market book.. maybe you will find one or two that fit your campaign... maybe you will come across a new spell casting sub system that blows your mind with creative possibilities (Magus special abilities in Arcana Unarethed comes to mind and the idea of a unified spell list were spells are ranked on rarity instead of some fuzzy class Arcane/Divine divide... ya enplane bards healing again?) the OGL is nothing but good all around it's an exciting time in gaming again.... very cool to be here for it BTW I posted that I knew of 5 gaming companies looking at doing 5e OGL material... make that 8 now... and a few of them are not no-name companies, don't expect fantasy flight craziness but some of the companies thinking about stepping into the ring may surprise you. [/QUOTE]
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