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<blockquote data-quote="Derfel" data-source="post: 1079127" data-attributes="member: 1047"><p>A couple of our favorite gameisms</p><p></p><p>"Seduce the Wookie" </p><p>born from a mis-pronounced Subdue the wookie during an old Star Wars campaign, generally said when a task seems impossible. </p><p></p><p>"BONUSES"</p><p>This came about during a game where the party, injured and outnumberd came upon a large group of orcs. The dwarf stepped forward, preparing to attack and when asked why, simply replied "Because I have BONUSES!" Now used to mean a trivial task, or one where the PC's have an advantage.</p><p></p><p>"Don't call out Master"</p><p><little spoiler for RttToEE> deep underground, beneath the Moathouse, the party came to a shimmering obsidian-like wall. The party rogue, not yet fully trusted by the party, walked up to the wall and shouted Master, hoping that their foe would reveal himself so they could defeat it. Upon touching the wall a Grell was summoned and nearly killed the party. Trust was hard to come by after that. Now this refers to a particularly bad idea.</p><p></p><p>"I have Wands" </p><p>For the longest time our party would complain about a lack of magic items. Finally, our party sorcerer actually looked on the second page of his sheet and realized that more than 80% of the party treasure had ended up in his possession, including several wands since he was the only magic-user. Now this means that players should try and remember all of their character's items and abilities. </p><p></p><p>and one which we repeat more for sheer amusement is "Bum-Jum for the master" Once while in a dungeon the party encountered a savage humanoid who could barely speak common. As he rushed us the above was all we could understand. Still brings a tear to the eye this day.</p></blockquote><p></p>
[QUOTE="Derfel, post: 1079127, member: 1047"] A couple of our favorite gameisms "Seduce the Wookie" born from a mis-pronounced Subdue the wookie during an old Star Wars campaign, generally said when a task seems impossible. "BONUSES" This came about during a game where the party, injured and outnumberd came upon a large group of orcs. The dwarf stepped forward, preparing to attack and when asked why, simply replied "Because I have BONUSES!" Now used to mean a trivial task, or one where the PC's have an advantage. "Don't call out Master" <little spoiler for RttToEE> deep underground, beneath the Moathouse, the party came to a shimmering obsidian-like wall. The party rogue, not yet fully trusted by the party, walked up to the wall and shouted Master, hoping that their foe would reveal himself so they could defeat it. Upon touching the wall a Grell was summoned and nearly killed the party. Trust was hard to come by after that. Now this refers to a particularly bad idea. "I have Wands" For the longest time our party would complain about a lack of magic items. Finally, our party sorcerer actually looked on the second page of his sheet and realized that more than 80% of the party treasure had ended up in his possession, including several wands since he was the only magic-user. Now this means that players should try and remember all of their character's items and abilities. and one which we repeat more for sheer amusement is "Bum-Jum for the master" Once while in a dungeon the party encountered a savage humanoid who could barely speak common. As he rushed us the above was all we could understand. Still brings a tear to the eye this day. [/QUOTE]
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