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General Tabletop Discussion
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Gamemastering advice on preparing adventures for Sword & Sorcery campaigns
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<blockquote data-quote="Yora" data-source="post: 8342018" data-attributes="member: 6670763"><p>Here's a simple but effective piece of practical advice:</p><p></p><p><strong>Chandler's Rule:</strong> <em>"If the story runs out of momentum and you don't know how to move it along, have a man with a gun come through the door."</em></p><p></p><p>Fate or Savage World or something of that kind rephrased it as "When in doubt, ninja!"</p><p></p><p>This method doesn't mean that you have to start a random fight in the middle of a scene. The man holds a gun, but he doesn't have to attack. Maybe he has come to arrest or kidnap someone, or to rob something. Or he is running away from people chasing him, or looking for the characters to get help.</p><p>The idea is to put the characters into a situation of great danger that forces them to act immediately. If the scene had already stalled and didn't seem to go anywhere, then that scene had already served its purpose, so you're not really interrupting anything important at a really inconvenient time.</p></blockquote><p></p>
[QUOTE="Yora, post: 8342018, member: 6670763"] Here's a simple but effective piece of practical advice: [B]Chandler's Rule:[/B] [I]"If the story runs out of momentum and you don't know how to move it along, have a man with a gun come through the door."[/I] Fate or Savage World or something of that kind rephrased it as "When in doubt, ninja!" This method doesn't mean that you have to start a random fight in the middle of a scene. The man holds a gun, but he doesn't have to attack. Maybe he has come to arrest or kidnap someone, or to rob something. Or he is running away from people chasing him, or looking for the characters to get help. The idea is to put the characters into a situation of great danger that forces them to act immediately. If the scene had already stalled and didn't seem to go anywhere, then that scene had already served its purpose, so you're not really interrupting anything important at a really inconvenient time. [/QUOTE]
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