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General Tabletop Discussion
*TTRPGs General
Gamemastering advice on preparing adventures for Sword & Sorcery campaigns
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<blockquote data-quote="Aldarc" data-source="post: 8344631" data-attributes="member: 5142"><p>IMHO, avoid adventure paths and focus on shorter modules. </p><p></p><p></p><p>It may help to think about this less in terms about what you can do as a GM but what the players can do. Whether players are playing in a sandbox game or a S&S series of adventures, it's important for the players to understand their characters' goals, ambitions, and drives for themselves. Why are they actually doing this? What do they want out of life? How do they hope to achieve it? How does adventuring contribute to that goal? </p><p></p><p>Once they know that - once you know that - then it becomes easier to frame conflicts in terms of those goals. Players are free to pursue their own goals, and it's your job to put challenges and complications in the way of those goals for them to overcome. </p><p></p><p>Much like I said in the other thread, if epic fantasy often involves threats to THE World the characters inhabit, then S&S should mostly be framed in terms of threats to THEIR World as individuals.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8344631, member: 5142"] IMHO, avoid adventure paths and focus on shorter modules. It may help to think about this less in terms about what you can do as a GM but what the players can do. Whether players are playing in a sandbox game or a S&S series of adventures, it's important for the players to understand their characters' goals, ambitions, and drives for themselves. Why are they actually doing this? What do they want out of life? How do they hope to achieve it? How does adventuring contribute to that goal? Once they know that - once you know that - then it becomes easier to frame conflicts in terms of those goals. Players are free to pursue their own goals, and it's your job to put challenges and complications in the way of those goals for them to overcome. Much like I said in the other thread, if epic fantasy often involves threats to THE World the characters inhabit, then S&S should mostly be framed in terms of threats to THEIR World as individuals. [/QUOTE]
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