Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Gamemastering advice on preparing adventures for Sword & Sorcery campaigns
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dioltach" data-source="post: 8345630" data-attributes="member: 21843"><p>What's wrong with preparing a challenge and thrusting it on the PCs? That pretty much happens in all S&S.</p><p></p><p>Also, as DM, you have a responsibility to invent the scenarios and create the challenges for the players to overcome. It's all very well to say, "I don't want to tell the players what to do," but you at least have to present them with something to react against. In my example above, where the soldiers of the Evil Vizier have been sent to uncover an ancient tomb, you can describe how the villagers are fleeing at the sight of the soldiers riding up. Then let the players choose. Do they fight the soldiers, even though their vastly outnumbered and under-equipped? Do they talk to the soldiers? Do they hide, and see the soldiers roughly questioning one or two locals about where the tomb is? Etc. If things start dragging, have the PCs be made captive, or the Big Evil escapes from its tomb, or a small child wants to attack the soldiers who are being mean to her daddy.</p><p></p><p>In S&S it's pretty easy to engages the players: just kickstart the action. It's not like heroic fantasy, where you need a whole backstory and buildup, and clues and hints, and long journeys. In S&S it's right there in your face.</p><p></p><p>One thing that I might add if I ever went full S&S: in the first round of action, you do extra melee damage equal to the difference between your Initiative and your opponent's. Or something like that. Unless you're surprised, you can avoid falling victim to this yourself by rolling your initiative before the actual fighting begins, and holding off your action until things kick off. Maybe for a max number of rounds equal to your CON bonus or something.</p></blockquote><p></p>
[QUOTE="Dioltach, post: 8345630, member: 21843"] What's wrong with preparing a challenge and thrusting it on the PCs? That pretty much happens in all S&S. Also, as DM, you have a responsibility to invent the scenarios and create the challenges for the players to overcome. It's all very well to say, "I don't want to tell the players what to do," but you at least have to present them with something to react against. In my example above, where the soldiers of the Evil Vizier have been sent to uncover an ancient tomb, you can describe how the villagers are fleeing at the sight of the soldiers riding up. Then let the players choose. Do they fight the soldiers, even though their vastly outnumbered and under-equipped? Do they talk to the soldiers? Do they hide, and see the soldiers roughly questioning one or two locals about where the tomb is? Etc. If things start dragging, have the PCs be made captive, or the Big Evil escapes from its tomb, or a small child wants to attack the soldiers who are being mean to her daddy. In S&S it's pretty easy to engages the players: just kickstart the action. It's not like heroic fantasy, where you need a whole backstory and buildup, and clues and hints, and long journeys. In S&S it's right there in your face. One thing that I might add if I ever went full S&S: in the first round of action, you do extra melee damage equal to the difference between your Initiative and your opponent's. Or something like that. Unless you're surprised, you can avoid falling victim to this yourself by rolling your initiative before the actual fighting begins, and holding off your action until things kick off. Maybe for a max number of rounds equal to your CON bonus or something. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Gamemastering advice on preparing adventures for Sword & Sorcery campaigns
Top