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Gamer Feats [silly?]
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<blockquote data-quote="Savage Wombat" data-source="post: 96915" data-attributes="member: 1932"><p>I'm creating a campaign in which the players will all being as gamers and fans at a role-playing convention (KukulCon 2004). I'm trying to create some "regional feats" specific for the gaming community at large - any suggestions?</p><p></p><p>TWITCH GAMER – You have spent countless hours glued to the controls of your favorite first-person shooter game, and have developed extremely quick enemy-recognition skills.</p><p>Benefit: If you begin combat with a weapon in hand, you receive a +2 bonus to your initiative roll. You also receive a +2 to Listen and Spot checks when determining surprise.</p><p></p><p>AVID COLLECTOR – You collect comic books, trading cards, memorabilia, or other hard-to-find items. You are a discerning trader and a tough haggler.</p><p>Benefit: You receive +2 to Appraise and Search checks, and a +2 to any skill check or Will save to resist being persuaded or lied to.</p><p></p><p>GOTH – You are a member of one of the gothic subcultures that revel in darkness, pain, and morbidity. You are inured, or even intrigued, by situations that would frighten or unnerve others.</p><p>Benefit: You receive a +4 to save vs. Fear effects, and a +2 to save vs. the supernatural abilities of undead creatures.</p><p></p><p>RULES LAWYER – You are an experienced gamer, and over the years have learned to argue any point and turn any rule to your advantage.</p><p>Benefit: You receive a +2 to Bluff and Sense Motive checks when attempting to reason or argue with someone. You also gain a +3 dodge bonus to your AC when fighting defensively, instead of the usual +2. (This does not stack with the similar benefit gained from 5+ ranks of Tumble.)</p></blockquote><p></p>
[QUOTE="Savage Wombat, post: 96915, member: 1932"] I'm creating a campaign in which the players will all being as gamers and fans at a role-playing convention (KukulCon 2004). I'm trying to create some "regional feats" specific for the gaming community at large - any suggestions? TWITCH GAMER – You have spent countless hours glued to the controls of your favorite first-person shooter game, and have developed extremely quick enemy-recognition skills. Benefit: If you begin combat with a weapon in hand, you receive a +2 bonus to your initiative roll. You also receive a +2 to Listen and Spot checks when determining surprise. AVID COLLECTOR – You collect comic books, trading cards, memorabilia, or other hard-to-find items. You are a discerning trader and a tough haggler. Benefit: You receive +2 to Appraise and Search checks, and a +2 to any skill check or Will save to resist being persuaded or lied to. GOTH – You are a member of one of the gothic subcultures that revel in darkness, pain, and morbidity. You are inured, or even intrigued, by situations that would frighten or unnerve others. Benefit: You receive a +4 to save vs. Fear effects, and a +2 to save vs. the supernatural abilities of undead creatures. RULES LAWYER – You are an experienced gamer, and over the years have learned to argue any point and turn any rule to your advantage. Benefit: You receive a +2 to Bluff and Sense Motive checks when attempting to reason or argue with someone. You also gain a +3 dodge bonus to your AC when fighting defensively, instead of the usual +2. (This does not stack with the similar benefit gained from 5+ ranks of Tumble.) [/QUOTE]
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