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<blockquote data-quote="Readerbreeder" data-source="post: 8127237" data-attributes="member: 27602"><p>I hope that no one takes this article (and I realize that no one, up to this point, has done so) and interprets it as if the title is "You're not a <em>real</em> gamer until..." I am unlikely to ever be able to afford a bespoke gaming table, my groups and I have never really been into terrain or minis (butcher paper maps and tokens served), and one of the things that I've always loved about the hobby is that you don't <em>have</em> put a ton of money into it just to get started. When I first began playing D&D, we took my brand-new AD&D Player's Handbook and my friend's (permanently borrowed from a cousin) Moldvay B/X set and went to town. </p><p></p><p>I guess my point is that if you're having fun, you're doing it right. All of the "gamer bling" is great (I'm a massive dice hoarder myself), and if you can and want to use any of the tools in the article, I'm all for it (if I could ever fit it into my house and budget, I would <em>love </em>a dedicated gaming table). But as I have seen over the last 40 years or so the increasing commercialization and monetization of the hobby (and yes, this goes back to printed, rather than DIY, character sheets), I just worry sometimes that too many of the people watching Critical Role and wanting to get into the hobby are going to think you <em>need </em>to be doing it that way to be doing it right, or at all.</p><p></p><p>I don't know, maybe I just need to tell the whippersnappers that I keep imagining are on my lawn, telling me I'm too old for this now, to get off.</p></blockquote><p></p>
[QUOTE="Readerbreeder, post: 8127237, member: 27602"] I hope that no one takes this article (and I realize that no one, up to this point, has done so) and interprets it as if the title is "You're not a [I]real[/I] gamer until..." I am unlikely to ever be able to afford a bespoke gaming table, my groups and I have never really been into terrain or minis (butcher paper maps and tokens served), and one of the things that I've always loved about the hobby is that you don't [I]have[/I] put a ton of money into it just to get started. When I first began playing D&D, we took my brand-new AD&D Player's Handbook and my friend's (permanently borrowed from a cousin) Moldvay B/X set and went to town. I guess my point is that if you're having fun, you're doing it right. All of the "gamer bling" is great (I'm a massive dice hoarder myself), and if you can and want to use any of the tools in the article, I'm all for it (if I could ever fit it into my house and budget, I would [I]love [/I]a dedicated gaming table). But as I have seen over the last 40 years or so the increasing commercialization and monetization of the hobby (and yes, this goes back to printed, rather than DIY, character sheets), I just worry sometimes that too many of the people watching Critical Role and wanting to get into the hobby are going to think you [I]need [/I]to be doing it that way to be doing it right, or at all. I don't know, maybe I just need to tell the whippersnappers that I keep imagining are on my lawn, telling me I'm too old for this now, to get off. [/QUOTE]
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