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<blockquote data-quote="NoWayJose" data-source="post: 5472819" data-attributes="member: 84810"><p>Not dated but...</p><p> </p><p>Bloodied - because bloodied [meta-game] is not necessarily bloodied [in-game] and does not reconcile with the 'current' concept of 'hit points'. This may be a tiny detail, but the sum total of such details can be confusing for newbies and older edition players.</p><p> </p><p>Admittedly, however, I don't have an alternative label for 'bloodied'.</p><p> </p><p>Which leads to me to...</p><p> </p><p>Hit points - technically, you don't even have to be hit to have your hit points reduced in 4E. So maybe Soul or Energy or something. But Death Points really is the most accurate term, because when you reach your Death Points, you are dead. Sounds a bit negative, but hey, it's the correct term for measuring your buffer zone from death. Alternatively, Life points if you don't want to come across as a morbid glass half-empty kinda game system. Either way, instead of 'bloodied', use 'half-life' which can be deciphered as bloodied, or winded, or whatever.</p></blockquote><p></p>
[QUOTE="NoWayJose, post: 5472819, member: 84810"] Not dated but... Bloodied - because bloodied [meta-game] is not necessarily bloodied [in-game] and does not reconcile with the 'current' concept of 'hit points'. This may be a tiny detail, but the sum total of such details can be confusing for newbies and older edition players. Admittedly, however, I don't have an alternative label for 'bloodied'. Which leads to me to... Hit points - technically, you don't even have to be hit to have your hit points reduced in 4E. So maybe Soul or Energy or something. But Death Points really is the most accurate term, because when you reach your Death Points, you are dead. Sounds a bit negative, but hey, it's the correct term for measuring your buffer zone from death. Alternatively, Life points if you don't want to come across as a morbid glass half-empty kinda game system. Either way, instead of 'bloodied', use 'half-life' which can be deciphered as bloodied, or winded, or whatever. [/QUOTE]
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