Gamerprinter's Map Emporeum

gamerprinter

Mapper/Publisher
I recall from the D&D 1e Dark Sun campaign setting, there was an animated dead giant beetle that was used as a tank of sorts. That was the inspiration for this Scarab Beetle Fighting Vehicle map, except this one has a flying mode... enjoy!

(All work done in 3D, except for the interior furnishings which are all beveled vector shapes done in Xara Designer Pro 9)

Michael

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gamerprinter

Mapper/Publisher
As an aside, it looks like I will be doing tactical maps for the printed Tactical Guide that comes with a purchase of Activision Call of Duty: Advanced Warfare. I am joining as the secondary illustrator on the project and be required to create 20 - 30 maps (and the pay is damn good too.) This is freelance only, but I am expected to fly out to Los Angelos to discuss with the authors, developers and editors at Activision and Sledgehammer. Since there is a new Call of Duty release each year, it looks for now like I'm a permanent 'freelance' member of the team for years to come. I might also get opportunities for doing maps for other game properties as well. So now I'm a video game cartographer too!

Not related, but I've been commissioned by FASA games to create the 3 deck vessel for an airship deck plan, for an upcoming product release for a new game, called 1879, I think.

So I've got me some work to do!
 

gamerprinter

Mapper/Publisher
Here's another and last sample map for the tutorial guide, a post-apocalyptic destroyed bridge - thought it might make a location for a crude port, or use the standing bridge piece in the river as a make-shift stronghold position. (And a rare map of mine where the water is not blue). Enjoy!

post-apoc-bridge.jpg
 

KismetRose

First Post
These maps are amazing! I can't wait to go through the whole thread of them.

I'd like to share the gamer printshop web site on my Facebook fan page but the order page doesn't load. Is it not available on purpose?
 

gamerprinter

Mapper/Publisher
These maps are amazing! I can't wait to go through the whole thread of them.

I'd like to share the gamer printshop web site on my Facebook fan page but the order page doesn't load. Is it not available on purpose?

The Ecommerce page were for maps already listed in my site of other publisher's maps, for the purposes of large format printing. I still offer large format printing services for individual maps, but that requires customers to send me an Email requesting the job, not using the Ecommerce page. I no longer offer the maps thru the Ecommerce page.

Actually if you want to promote my services, you're better off promoting my G+ page, as that is promoting what I do now, which is custom cartography, publishing a series of Map Tutorial Guides, and releasing map object sets and map sets.

Enjoy your journey thru my thread though!
 


gamerprinter

Mapper/Publisher
Another Gothic horror Map Object - Stone Gargoyle (all done in vector with bevels and shadows using Xara Photo & Graphic Designer 9)... Enjoy!

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gamerprinter

Mapper/Publisher
Notice the beetle armored fighting vehicle I posted up thread? Someone on my G+ community suggested this might make an excellent Spelljammer ship, so inspired by that this is what I created this weekend...

The Gnollean Scarab Spelljammer Ship:


Crew deck (top to bottom, left to right): captain's bridge, captain's quarters, engineer's quarters. 2 Junior officers quarters for two (navigator, surgeon, gunnery and troop commanders), mustering hall (used for training, briefings, formations, etc.), armory, sick bay, barracks 1, galley/kitchen, barracks 2, latrine, and cargo bay.

Flight deck (top to bottom, left to right): forward ballista turret, brig cell 1, brig cell 2, flight operations center, flight and gun deck (ballistas on turret base), cargo bay door.

View with carapace open exposing the flight/gun deck.

View with carapace closed. Forward ballista turret can be seen.

That's it.

Oh the Gnolleans are an advanced imperial civilization of gnolls that have achieved spelljamming technology and seek to conquer the neighboring crystal spheres in their sector of Arcane Space. (A minor race trying to become a major one).

This ship walks on the surface of crystal spheres and is of the largest spelljamming ships (300 tons), the scout beetle vessels are not armed except for the pincers on front, but these can fly and walk as well. And after firing its weapons, for shipboard actions, this vessel is capable of grappling an opposing ship bring its pincers to bear and make for Gnollean warriors easily getting aboard the enemy vessel. These guys are an up-in-coming threat to be recognized among the other spelljamming nations.

Enjoy!

gnollian-scarab-carapace-closed-deck.jpggnollian-scarab-carapace-open-deck.jpggnollian-scarab-crew-deck.jpggnollian-scarab-flight-deck.jpg
 
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gamerprinter

Mapper/Publisher
I mentioned further up thread, my opportunity to do the maps for the upcoming Activision Call of Duty: Advanced Warfare guides by Prima. It seems I might also being doing the same thing for next spring's upcoming Destiny RPG MMO by Bungi. Since I don't play these console games to know, Destiny meant absolutely nothing to me, but I just spoke to a friend who is really into this stuff, and he gave me the skinny on Destiny. So potentially both Call of Duty: Advanced Warfare and Destiny RPG MMO will be the biggest and most profitable video game properties ever.

For a guy wondering how I could get my foot in the door to do cartography for the video game industry - I'm fully standing beyond the door now!
 



gamerprinter

Mapper/Publisher
Duat is the imperial capital of the Gnollean Empire and the kingdom of Anubia. This is for a short homebrew Spelljammer campaign using those Beetle Assault ships I created further up thread. This is a race of advanced gnolls that worship Anubis. Since they have a definite Egyptian theme, I decided to create this capital for them, though it could easily fit in any Egyptian themed game.

This took me 3 days to create and is entirely done in Xara Photo & Graphic Designer, a vector drawing program.

Enjoy!

GP

View attachment anubia7.jpg
 

gamerprinter

Mapper/Publisher
Finally done with a commission creating the multi-player maps for the strategy guide for the upcoming Activision Call of Duty: Advanced Warfare, the next release of CoD. Though I normally don't make modern/near future sci-fi maps, that was primarily what my activity has been over the last several weeks. I decided to do a modern/near future sci-fi map of my own, perhaps a series of them.

This is a top secret multi-national corporate research facility (bad guy's secret hideout) on a remote mountaintop of the highest elevation (somewhere in the Himalya, if on Earth). They are conducting illegal bio-chemical experiments requiring a very cold, low oxygen environment. The helipad is the only point of entry to the complex located at the summit of an undisclosed mountain, 150 down a vertical cliff, accessed by personnel or freight elevator is the actual chemical plant. Even though I picture this as a James Bond-esque or black ops type game, it could easily fit a Shadowrun or Traveller adventure - so it fits a lot of genres and systems.

Enjoy!

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gamerprinter

Mapper/Publisher
I tried several configurations of prison layouts and nothing struck my fancy, so I decided to do this instead...

Why Cellblox? Because they stack like Legos. That’s right, our Nanoblox technology uses the same concept as 21st century Legos at a molecular level. The top face of every Cellblox unit is covered with an invisible and microscopic Lego block top, with the Lego bottom on the bottom face of every unit. With Nanoshelves technology, each odd cell sits on tiny shelves with tiny grips on the opposite side. Though not impermeably sealed as when Cellblox are stacked, there is no need for mortars, Cellblox are designed to bond at the molecular level.

The lightweight, but incredibly durable Duralite ceramic wall and door material is resistant to most radiations, extreme heat and cold, is sound-proof, and resistant to most explosives. Notice the transparent glass-steel panels that serve as floor and ceiling. Guards can look up or down at a quick glance in addition to our state-of-the-art surveillance. Cellblox inmates are often safer in wars and environmental disasters than those not incarcerated. We pride ourselves at keeping the incarcerated incarcerated, and safe.

Beside each hermetically sealed Cellblox unit door is a bio-display panel that shows full identification and bio signs of inmate at a glance. Specify racial parameters on ordering.

You can purchase just one Cellblox unit for a single inmate, but for your best savings, consider our popular 4PAK comes with a 10 year price frozen maintenance agreement and is ready to become a brig on any vessel, a colonial jail, or prison camp starter kit.

For a modular penal solution, Cellblox offers our flagship product the CellbloX which holds 32 Cellblox units with 2 guard watch stations bisecting the block, with an elevator to move one inmate and four guards or with proper restraints, 4 inmates at a time. CellbloX stack and bond just as the basic units do, making pre-fabricated installations fast and easy. If you need a prison fast and affordably priced, and know it exceeds industry standards for housing an inmate populations, look no further than Cellblox.

Not shown are the many options for non-inmate levels including prison kitchen and mess hall, exercise yard, guard officer barracks, and administration. Do your inmates undergo unnecessary surgeries and medical experimentation? Cellblox offers complete hospital facilities as one of our popular options. Some of our client worlds have ready to use orbiting prisons, prison starships that never go to port, many are land-based, aboard ocean vessels, underwater, even airless moons and asteroids. Cellblox will go anywhere you want.

Contact a Cellblox dealer today!

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gamerprinter

Mapper/Publisher
Working on a star system map for a home game, that I'm planning to use the rules from Santiago. This is just an information depiction, as the orbits would be eliptical and far greater scale and distance from sun - for game use only.

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gamerprinter

Mapper/Publisher
I've been watching old episodes of Time Team on Youtube and was inspired to create a Bronze Age settlement map, as you might have found in Britain. There is a ringed hill fort with roundhouses and a large communal roundhouse with stockades on the dykes. A trackway crossing a marshy area leads to a henge stone circle, like Stone Henge. The lake south of the trackway is used to sacrifice bronze weapons and tools tossed to the gods. A barrow mound is also featured with its entance exposed. Rather than fitted stone walls, I opted to place hedges as neolithic farm divisions, though the hedge could be growing on top of stone walls. Some fields have crops, some are fallow and one features a flock of sheep. I think it meets its theme well.

Enjoy!
 

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gamerprinter

Mapper/Publisher
Here's some map objects: wizard paraphernalia, a nice wooden work bench, and combined for a wizard's workbench - enjoy!
 

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gamerprinter

Mapper/Publisher
Been so busy doing commission maps, I haven't had time to do maps for my own project. With all the hand-drawn/vector hybrid map parts and objects I've been posting, I've wanted to post a complete hand-drawn/vector map, and here it is... a cavern map (with a whirlpool in the low lake chamber at the end. So this isn't just a deadend - if you do down the whirlpool, it might go somewhere deeper down... Enjoy!
 

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gamerprinter

Mapper/Publisher
Decided I wanted to create a more detailed hand-drawn map, this time of a swamp. That means lots of plantlife. So here's the first batch of swamp flora map objects: log islet surrounded by water plants, two cattails, and a dead limb rising from the water.
 

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gamerprinter

Mapper/Publisher
Finished the hand-drawn swamp map by adding a small, undefined cabin. It could be a hunter or poacher hut, an outlaw hideout, a swamp witch's hovel, a druids home, or anything you want. Everything is hand-drawn (as individual objects), then finished in Xara Designer Pro 9 with bevels, shadows and transparencey... Enjoy.
 

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