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<blockquote data-quote="norne" data-source="post: 1034867" data-attributes="member: 13341"><p>Thanks for the replies so far. A couple of responses to the comments that have been made:</p><p></p><p>I have also thought that pushing an RPG other than D&D might solve some political problems. However, even though D&D contains swords and sorcery, it at least doesn't have guns, which is why I'm not big on playing a modern or future game. Plus there is just a whole lot more material out there for D&D than for most other settings. Still, it's a good point, and Mutants and Masterminds in particular is an excellent suggestion. I've been looking for an excuse to buy it.</p><p></p><p>Making it a more general gaming club is also a good suggestion. In that case, I'd love to introduce the kids to some more "gamer-y" and less mainstream games, like Settlers or Apples to Apples. Any suggestions in that vein? </p><p></p><p>ergeheilalt, as an eighth grade math teacher who is also a "pale D&D gamer in the summertime", I'd like to apologize on behalf of my profession. And Moe, I like getting to know the stuck-up know-it-alls at school (was and am one myself), so that's a selling point, not a warning. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Thanks again to all, and please keep sharing your thoughts.</p><p></p><p>Norne</p></blockquote><p></p>
[QUOTE="norne, post: 1034867, member: 13341"] Thanks for the replies so far. A couple of responses to the comments that have been made: I have also thought that pushing an RPG other than D&D might solve some political problems. However, even though D&D contains swords and sorcery, it at least doesn't have guns, which is why I'm not big on playing a modern or future game. Plus there is just a whole lot more material out there for D&D than for most other settings. Still, it's a good point, and Mutants and Masterminds in particular is an excellent suggestion. I've been looking for an excuse to buy it. Making it a more general gaming club is also a good suggestion. In that case, I'd love to introduce the kids to some more "gamer-y" and less mainstream games, like Settlers or Apples to Apples. Any suggestions in that vein? ergeheilalt, as an eighth grade math teacher who is also a "pale D&D gamer in the summertime", I'd like to apologize on behalf of my profession. And Moe, I like getting to know the stuck-up know-it-alls at school (was and am one myself), so that's a selling point, not a warning. :D Thanks again to all, and please keep sharing your thoughts. Norne [/QUOTE]
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