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<blockquote data-quote="Thornir Alekeg" data-source="post: 5074941" data-attributes="member: 15651"><p>Certainly gamers have changed. </p><p></p><p>Back in my time, we played PnP RPGs with exactly that: pencil and paper. No computers, no vinyl battle mats or tac-tiles. Our dice had to be colored with a crayon to read the numbers, and miniatures were unpainted, made of toxic lead and were lucky to have something slightly recognizable as a face. </p><p></p><p>Seriously though, obviously gamers have changed. First off "gamers" is a more open term than it used to be. Could refer to just RPG players, MtG players, even just WoW players are referred to as gamers. Certainly there is a lot of cross-pollenation among those groups, but not always. </p><p></p><p>Demographics: I can't say for sure, but my perception is that for RPGs the EN World average demographic is the most stable group of gamers. I think overall we are still a decent look at what gamers are. A significant portion of the people who have stuck with the hobby into their 30s tend to also be open to new ideas and creative games. The problem is that we <em>are</em> a pretty stable group. In order to grow the industry needs to bring in new (younger) people. I sometimes suspect that people in the industry are always walking a line between finding something that will capture the younger demographics and set off a new gaming boom, and maintaining their solid base.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 5074941, member: 15651"] Certainly gamers have changed. Back in my time, we played PnP RPGs with exactly that: pencil and paper. No computers, no vinyl battle mats or tac-tiles. Our dice had to be colored with a crayon to read the numbers, and miniatures were unpainted, made of toxic lead and were lucky to have something slightly recognizable as a face. Seriously though, obviously gamers have changed. First off "gamers" is a more open term than it used to be. Could refer to just RPG players, MtG players, even just WoW players are referred to as gamers. Certainly there is a lot of cross-pollenation among those groups, but not always. Demographics: I can't say for sure, but my perception is that for RPGs the EN World average demographic is the most stable group of gamers. I think overall we are still a decent look at what gamers are. A significant portion of the people who have stuck with the hobby into their 30s tend to also be open to new ideas and creative games. The problem is that we [i]are[/i] a pretty stable group. In order to grow the industry needs to bring in new (younger) people. I sometimes suspect that people in the industry are always walking a line between finding something that will capture the younger demographics and set off a new gaming boom, and maintaining their solid base. [/QUOTE]
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