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<blockquote data-quote="MNblockhead" data-source="post: 8227080" data-attributes="member: 6796661"><p>Yeah, it is hard to find good examples. Not sure if it is concerns with protecting IP online, lack of in-house technical expertise, or both, but game designers are still working on a print paradigm. At best, some are better with PDF files. </p><p></p><p>That's why I'm finding Frog God Game's Lost Lands worldbuilding and license to use their content in your own home brew to be so exciting (well, that, and I really like their content). There are downsides however. </p><p></p><p>First is the cost. You have to have a subscription to World Anvil and then have a subscription on top of that. At least the subscription gives access to content that is continuing to be added onto, but if the posted WA numbers are correct, fewer than 400 people have subscribed. </p><p></p><p>Second, WA doesn't have great tools for you to take content from a subscribed-to world and add it to yours. You can either: (1) copy the link from an article into your world but then all your players need to also be subscribed to that world in addition to yours. Or, (2) copy the text and recreate the content in your world. </p><p></p><p>The only tool that came close to doing it right was Realmworks, where you could buy content and edit and share it. You were just blocked from bulk exporting it. But it took so much time and investment for Lone Wolf Development to get their Content Market up and running that shortly after they went live, they stopped development of RealmWorks. </p><p></p><p>After using Lost Lands in World Anvil, I'm loathe to going back to relying on books in game. I still have the books and PDFs, because (1) the books are nice books that I like to have on a book shelf to browse and (2) I'll still have access to them if FGG finds that they are not making enough money with their WA world subscriptions to justify the continued investment. </p><p></p><p>Thinking about pricing, a recent Humble Bundle included a year's subscription to FGG's Lost Lands on World Anvil, so they have a means to give you a code for this purpose. Therefore, I think FGG should seriously consider giving a year's subscription with the purchase of some of their more expensive books, or at least highly-discounted subscriptions. It is difficult to price and include with book purchases in this way, however, because, unlike PDFs, the digital content for their Lost Lands world is not tied to just one book. The vision is to put all their adventures and setting books into the world. Giving access to the content of your entire catalog with the purchase of just one book doesn't seem like a great business model, but they need to lower the barriers to entry, especially given that you have to subscribe to World Anvil before you can subscribe to the world. </p><p></p><p>Fandom seems to have found a good pricing model and World Anvil should work with content creators to come up with something that can draw more people into setting subscriptions. For example, for every X number months of subscription you get a coupon for the FGG store (Frog Bucks is what they call it). FGG has great deals with discount codes, Flash sales, Frog Bucks earned at conventions and from other purchases and Kickstarters to spend at their store. But for someone like me who is not on-line all the time, but who spends a dragon's horde of coin on FGG books and Kickstarters, I sometimes feel a bit left out. Sure, i get discount coupons from my purchases, but nothing like the deals others get on Humble Bundles and Discord flash sales. </p><p></p><p>It would be great if those of us who pay "full fare" get some perks and one perk that would be very welcome would be months added to my WA Lost Lands World subscription. </p><p></p><p>As for Cortex, I bought the book and got the code. The book is nice, but I had already read the book online before the physical book arrived at my home. The physical book is very nice, but it is mostly bookshelf eye candy. The online version is so convenient and easy to read and navigate. One code gives me unlimited access, at least for now. There is no subscription. It will be interesting to see what buisness model Fandom builds for Cortext Prime. I'm guessing they will sell new systems and settings that will be added to their online materials. Hopefully they will also build tools for building your own systems from Cortex Prime as well as tools for running various systems built on Cortext Prime, which is something they could charge a subscription to. Since they also own D&D Beyond, perhaps they could offer some discount if you have both. </p><p></p><p>Anyway, I'm keep hope for more innovation in online presentation, tools, and pricing for TTRPGs.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8227080, member: 6796661"] Yeah, it is hard to find good examples. Not sure if it is concerns with protecting IP online, lack of in-house technical expertise, or both, but game designers are still working on a print paradigm. At best, some are better with PDF files. That's why I'm finding Frog God Game's Lost Lands worldbuilding and license to use their content in your own home brew to be so exciting (well, that, and I really like their content). There are downsides however. First is the cost. You have to have a subscription to World Anvil and then have a subscription on top of that. At least the subscription gives access to content that is continuing to be added onto, but if the posted WA numbers are correct, fewer than 400 people have subscribed. Second, WA doesn't have great tools for you to take content from a subscribed-to world and add it to yours. You can either: (1) copy the link from an article into your world but then all your players need to also be subscribed to that world in addition to yours. Or, (2) copy the text and recreate the content in your world. The only tool that came close to doing it right was Realmworks, where you could buy content and edit and share it. You were just blocked from bulk exporting it. But it took so much time and investment for Lone Wolf Development to get their Content Market up and running that shortly after they went live, they stopped development of RealmWorks. After using Lost Lands in World Anvil, I'm loathe to going back to relying on books in game. I still have the books and PDFs, because (1) the books are nice books that I like to have on a book shelf to browse and (2) I'll still have access to them if FGG finds that they are not making enough money with their WA world subscriptions to justify the continued investment. Thinking about pricing, a recent Humble Bundle included a year's subscription to FGG's Lost Lands on World Anvil, so they have a means to give you a code for this purpose. Therefore, I think FGG should seriously consider giving a year's subscription with the purchase of some of their more expensive books, or at least highly-discounted subscriptions. It is difficult to price and include with book purchases in this way, however, because, unlike PDFs, the digital content for their Lost Lands world is not tied to just one book. The vision is to put all their adventures and setting books into the world. Giving access to the content of your entire catalog with the purchase of just one book doesn't seem like a great business model, but they need to lower the barriers to entry, especially given that you have to subscribe to World Anvil before you can subscribe to the world. Fandom seems to have found a good pricing model and World Anvil should work with content creators to come up with something that can draw more people into setting subscriptions. For example, for every X number months of subscription you get a coupon for the FGG store (Frog Bucks is what they call it). FGG has great deals with discount codes, Flash sales, Frog Bucks earned at conventions and from other purchases and Kickstarters to spend at their store. But for someone like me who is not on-line all the time, but who spends a dragon's horde of coin on FGG books and Kickstarters, I sometimes feel a bit left out. Sure, i get discount coupons from my purchases, but nothing like the deals others get on Humble Bundles and Discord flash sales. It would be great if those of us who pay "full fare" get some perks and one perk that would be very welcome would be months added to my WA Lost Lands World subscription. As for Cortex, I bought the book and got the code. The book is nice, but I had already read the book online before the physical book arrived at my home. The physical book is very nice, but it is mostly bookshelf eye candy. The online version is so convenient and easy to read and navigate. One code gives me unlimited access, at least for now. There is no subscription. It will be interesting to see what buisness model Fandom builds for Cortext Prime. I'm guessing they will sell new systems and settings that will be added to their online materials. Hopefully they will also build tools for building your own systems from Cortex Prime as well as tools for running various systems built on Cortext Prime, which is something they could charge a subscription to. Since they also own D&D Beyond, perhaps they could offer some discount if you have both. Anyway, I'm keep hope for more innovation in online presentation, tools, and pricing for TTRPGs. [/QUOTE]
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