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Games People Play: Looking at the Gaming Aspects of D&D
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<blockquote data-quote="Clint_L" data-source="post: 8989661" data-attributes="member: 7035894"><p>Hmmm...that's a good question. I run 5e because of reasons that aren't about the game itself, but because I run a bunch of campaigns for beginners at my school. They want to play D&D because it's what they've heard of and what their friends play, and DnDBeyond makes my life a lot easier by automating a lot of the math and giving them all access to the material (WotC has an incredibly generous programme for sponsoring school groups through DnDBeyond).</p><p></p><p>As far as D&D goes, I think 5e is the best iteration in the sense that it is the most consistent and thus easiest to teach with. For similar games...I've always loved <em>Call of Cthulhu</em> but maybe I'm just a sucker for percentile dice and tentacles. I dunno. Frankly, to me the "which is better" debate between these D&D-type RPGs is a bit like debating Coke vs. Pepsi. I just don't have super passionate feelings about whether Pathfinder is better than D&D or vice versa.</p><p></p><p>For me, a huge selling point of indie-type RPGs is that they are actually distinct. A game of Fiasco is not really like anything else (I recently fused a game of Fiasco into a session of a 5e campaign. It was interesting!).</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8989661, member: 7035894"] Hmmm...that's a good question. I run 5e because of reasons that aren't about the game itself, but because I run a bunch of campaigns for beginners at my school. They want to play D&D because it's what they've heard of and what their friends play, and DnDBeyond makes my life a lot easier by automating a lot of the math and giving them all access to the material (WotC has an incredibly generous programme for sponsoring school groups through DnDBeyond). As far as D&D goes, I think 5e is the best iteration in the sense that it is the most consistent and thus easiest to teach with. For similar games...I've always loved [I]Call of Cthulhu[/I] but maybe I'm just a sucker for percentile dice and tentacles. I dunno. Frankly, to me the "which is better" debate between these D&D-type RPGs is a bit like debating Coke vs. Pepsi. I just don't have super passionate feelings about whether Pathfinder is better than D&D or vice versa. For me, a huge selling point of indie-type RPGs is that they are actually distinct. A game of Fiasco is not really like anything else (I recently fused a game of Fiasco into a session of a 5e campaign. It was interesting!). [/QUOTE]
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