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The World of Inzeladun/Conan d20 Forum
General Discussion
Games Sept 6
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<blockquote data-quote="Grimhelm" data-source="post: 4439323" data-attributes="member: 37079"><p>Yes, waiting around is a huge pain in the booty, especially when it is a game that is boring to start with. As for Diplomacy, I do think you would enjoy it. Maybe we can start with that one on the 6th. We might be able to count on at least 5-6 players. It would be great if we could fill the table with 7, though!</p><p> </p><p>Of course, your comments about knowing a game are somewhat off, I think, though I do understand your point. Still, a person who knows a game better than another person typically stands a better chance, regardless of the type of game. I think, like me, you simply take issue with that particular style of strategy. In such games it is more about discovering symbiotic relationships than allowing the moves of another to dictate tactical play. In such games it is not so much about being out-maneuvered as it is about being out-discovered.</p><p> </p><p><em>Wings of War</em> is a tactical game. This is why we enjoy it so much. I think we are just more tactically minded, where the other guys are probably more "relationship" oriented. Even in D&D it is easy to see that I do not enjoy finding the right feat to compliment the right class or skill. I like out-maneuvering someone in the game with whatever talents I happen to have. You are much the same in this respect.</p></blockquote><p></p>
[QUOTE="Grimhelm, post: 4439323, member: 37079"] Yes, waiting around is a huge pain in the booty, especially when it is a game that is boring to start with. As for Diplomacy, I do think you would enjoy it. Maybe we can start with that one on the 6th. We might be able to count on at least 5-6 players. It would be great if we could fill the table with 7, though! Of course, your comments about knowing a game are somewhat off, I think, though I do understand your point. Still, a person who knows a game better than another person typically stands a better chance, regardless of the type of game. I think, like me, you simply take issue with that particular style of strategy. In such games it is more about discovering symbiotic relationships than allowing the moves of another to dictate tactical play. In such games it is not so much about being out-maneuvered as it is about being out-discovered. [I]Wings of War[/I] is a tactical game. This is why we enjoy it so much. I think we are just more tactically minded, where the other guys are probably more "relationship" oriented. Even in D&D it is easy to see that I do not enjoy finding the right feat to compliment the right class or skill. I like out-maneuvering someone in the game with whatever talents I happen to have. You are much the same in this respect. [/QUOTE]
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