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<blockquote data-quote="tsadkiel" data-source="post: 375602" data-attributes="member: 262"><p><strong>Changeling</strong></p><p></p><p>I actually really like Changeling. The whole "whimsy and wonder" element is something that really appeals to me. Also, Changeling draws a lot on children's fantasy, and I happen to like kids fantasy much more than I like the average Tolkein ripoff. Ina ddiiton to my Oz campaign, for instance, I tend to adapt fairy tales as D&D plots. The PCs in my Greyhawk game just played through the Little Mermaid (in the role of the Sea Witch) a few weeks ago.</p><p></p><p>Changeling also manages to annoy me more than any other rpg ever written. My main problem with the line is the Glamour/Banality dichotomy; it's a sound idea in theory, but in practice babal tended to be defined as "stuff White Wolf staffers don't like." For example, after several supplements going on and on about how banal pop culture is, but then in WoD: Tokyo, we find out that Japanese pop culture is actually a rich source of glamour, because anime is cool and stuff.</p><p></p><p>Then there are the kiths. In theory they're directly drawn from the dreams and legends of humanity. So why are the Changeling kiths sooo completely different from the myths that allegedly created them? The sluagh are my biggest pet peeve, since according to Changeling lore, they're from Russia, rather than, oh, Scotland, where the freaking name comes from.</p></blockquote><p></p>
[QUOTE="tsadkiel, post: 375602, member: 262"] [b]Changeling[/b] I actually really like Changeling. The whole "whimsy and wonder" element is something that really appeals to me. Also, Changeling draws a lot on children's fantasy, and I happen to like kids fantasy much more than I like the average Tolkein ripoff. Ina ddiiton to my Oz campaign, for instance, I tend to adapt fairy tales as D&D plots. The PCs in my Greyhawk game just played through the Little Mermaid (in the role of the Sea Witch) a few weeks ago. Changeling also manages to annoy me more than any other rpg ever written. My main problem with the line is the Glamour/Banality dichotomy; it's a sound idea in theory, but in practice babal tended to be defined as "stuff White Wolf staffers don't like." For example, after several supplements going on and on about how banal pop culture is, but then in WoD: Tokyo, we find out that Japanese pop culture is actually a rich source of glamour, because anime is cool and stuff. Then there are the kiths. In theory they're directly drawn from the dreams and legends of humanity. So why are the Changeling kiths sooo completely different from the myths that allegedly created them? The sluagh are my biggest pet peeve, since according to Changeling lore, they're from Russia, rather than, oh, Scotland, where the freaking name comes from. [/QUOTE]
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