Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Games that are fun, but need a one-in-a-million GM
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Synicism" data-source="post: 380974" data-attributes="member: 489"><p>OK, I happen to agree with a lot of the games that have been mentioned thus far.</p><p></p><p>I love Mage, but damn it is hard to run. The mechanics are easy enough, but in every game I've tried to play, the GM and one or more players had incompatible ideas of just how magic worked and it fell apart.</p><p></p><p>I never could get into changeling. To me it always struck me as a bunch of cute, furry types playing mass-make believe. I have been told that it can be otherwise, but I'll believe it when I see it.</p><p></p><p>Planescape is a hard setting to run. It is so complex and so multidimensional, your average D&D GM just can't do it. It can be hard to play because a lot of things out there are, well, a lot bigger than the PC's and may just eat them.</p><p></p><p>Also from the D&D front for "hard games to run" is Ravenloft. OK, it's easy to run. It's hard to terrify your players and instill the gut-wrenching feeling of horror. Mainly, I think, because quite frankly, it's too easy to lay waste to anything in one's path. It's hard to be scared when you're invincible.</p><p></p><p>GURPS Goblins is pretty unplayable. The whole book is some kind of "Modest Proposal" satire on Dickens' England, except that the whole world is populated by, well... goblins. It's really, really bizarre.</p><p></p><p>So far, the one game that I've found that really takes a one in a million GM to play is Little Fears (Key20 Games).</p><p></p><p>So far the company has only realased one print book, but damn. It dubs itself "the roleplaying game of childhood horror." It starts with a scary premise - that all the things you feard as a kid are quite real and after your soul, and that adults can't help you because they're totally incapable of perceiving the world as you do. Then throw in everything from werewolves to body snatchers to fallen faeries to totally human terrors like bullies, child abuse, kidnapping, and guns.</p><p></p><p>This is the one RPG I've played in years that really made me shiver.</p></blockquote><p></p>
[QUOTE="Synicism, post: 380974, member: 489"] OK, I happen to agree with a lot of the games that have been mentioned thus far. I love Mage, but damn it is hard to run. The mechanics are easy enough, but in every game I've tried to play, the GM and one or more players had incompatible ideas of just how magic worked and it fell apart. I never could get into changeling. To me it always struck me as a bunch of cute, furry types playing mass-make believe. I have been told that it can be otherwise, but I'll believe it when I see it. Planescape is a hard setting to run. It is so complex and so multidimensional, your average D&D GM just can't do it. It can be hard to play because a lot of things out there are, well, a lot bigger than the PC's and may just eat them. Also from the D&D front for "hard games to run" is Ravenloft. OK, it's easy to run. It's hard to terrify your players and instill the gut-wrenching feeling of horror. Mainly, I think, because quite frankly, it's too easy to lay waste to anything in one's path. It's hard to be scared when you're invincible. GURPS Goblins is pretty unplayable. The whole book is some kind of "Modest Proposal" satire on Dickens' England, except that the whole world is populated by, well... goblins. It's really, really bizarre. So far, the one game that I've found that really takes a one in a million GM to play is Little Fears (Key20 Games). So far the company has only realased one print book, but damn. It dubs itself "the roleplaying game of childhood horror." It starts with a scary premise - that all the things you feard as a kid are quite real and after your soul, and that adults can't help you because they're totally incapable of perceiving the world as you do. Then throw in everything from werewolves to body snatchers to fallen faeries to totally human terrors like bullies, child abuse, kidnapping, and guns. This is the one RPG I've played in years that really made me shiver. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Games that are fun, but need a one-in-a-million GM
Top