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Games that Can't Be Named update.

.5 Elf

First Post
Well it's been a short while since I have run my soup-coolers over here about GCBN or BWF by extension.

We have had a few folks from here drop by, hang out, and (hopefully) have a really good time!

I did want to update a bit however...

Tavis Allison of Adventuring Parties and Myself (Bad Wrong Fun) have Launched NYC RPG's first project by organizing a weekly series of gaming events which are continuing over the next 3 Wednesday evenings. 2/15, 2/22 and 2/29 will all be at the Soho Gallery for Digital Art, 138 Sullivan St. in Manhattan. There will be roleplaying going on from 7-11 pm each of these Wednesdays.

Here are answers to some questions you may have:

What are Games that Can’t Be Named?

I could tell you, but then I’d have to kill you!

Seriously...

OK, it’s no secret that there are a lot of things in the RPG world going on right now that haven’t yet been released, that some people are playing, and that NDAs make it hard to talk about. Come by and we may hook you up with one or more of these, which may or may not be the ones you’re thinking of.

Is this event open to the public?

Yes, just show up and we’ll have you sign in blood at the door.

Do I need to be there right at 7? Is it OK if I need to leave before 11?

Come by whenever you can, stay for as long as you like! Different structures for gaming is one of the things we’d like to test out in this series of events. A barrier to entry for new players is that you usually have to make a somewhat substantial time commitment before you know whether you’re going to like RPGs. It’d be sweet if we collectively worked out a way to offer a Vegas buffet of fun that could suit nibblers as well as those interested in a full sit-down meal.

Will there be gallery-goers wandering in and out?

No, we have the gallery completely to ourselves. However, if you have friends who might be interested in gaming for whom it’s easier to talk them into going to a gallery, feel free to bring them wandering in!

Do I need to bring anything?

No! If you have a favorite set of dice, paper and pencil, etc. you’re welcome to bring those, but it’s not necessary.

Is there a cover charge?

Our crowd funded "suggested donation" experiment came close to helping cover costs completely but fell short just slightly each time - therefore we are moving to a standard door charge. We are hoping that by moving in this direction, we can cover previous costs and start building a nest egg for future events.

To cover the costs of the gallery, and perhaps slightly slow our rate of growth before we overflow the venue, (We have now more than doubled in size of attendees) we will now be instituting a $10 door charge. This will replace the suggested donation, although we will still informally collect pizza money. I will be raffling a door prize (Most likely another Set of GameScience dice) by way of thanks.

Tomorrow will feature yet another new un-named game. (Our 4th so far) We expect there will still be some tables running previous playtests if you missed something exciting, or can't get enough of a particular title. We also look forward to seeing how using different rules in a similar environment will change our experience of play.

Feel free to invite personal friends in private, if you have played something at a previous event and had a great time with it - but please respect the need to keep the specifics of what we're up to under wraps when talking publicly.

Bad Wrong Fun’s list of sponsors is impressive and growing all the time, so down the road we may have other ways to make ends meet like selling raffle tickets for some other cool stuff.

P.S. Before someone asks me what the hell Bad Wrong Fun is yet again - Here is a link to our FAQ page.

P.P.S. - here are some photos of one of our events!
 

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Thanks for spreading the word and helping bring out more NYC-area EN Worlders, .5 Elf!

Some stuff folks have said about previous installments are in this post at The Mule Abides.

A maybe-interesting question for people who aren't in NYC:

We can't name the games we're doing for various non-disclosure reasons. But an interesting side effect is that the people who show up are ready for anything, which can lead to getting together to play with others who wouldn't usually be at the same table and try things they normally wouldn't.

Being able to label a RPG - whether as specifically as "Mouse Guard" or as generally as "a storygame" - can definitely be helpful in letting people choose things they're likely to enjoy. But naming a game can also contribute to people fragmenting off into different segments that don't play together (one of the problems D&D Next is trying to address). How can these be balanced so that you get the benefit of naming what you like without that becoming a point of separation from other gamers?
 

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