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Games that didn't survive first contact. . .
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<blockquote data-quote="Calico_Jack73" data-source="post: 4440994" data-attributes="member: 14403"><p>That's funny... Wraith worked FANTASTIC for me. The character creation pretty much demands that a player have a backstory which IME made it extremely easy to run. I also had great success with Mage because unlike the other oWoD games, Mages had no built in prejudices. I ran the game very much like Sliders with the Mages going into the Umbra and getting into all kinds of trouble in other realms. If I had any problem at all with Mage the Ascension it was that the magic system was so open to personal interpretation that the players and storytellers would get into arguments over what Sphere combinations were needed to pull off an effect. This is one of the reasons I like the new Mage so much more.</p><p></p><p>Living Steel, RoleMaster, Gurps, and Shadowrun. Some people may not believe that I had a problem with Shadowrun but I got into Cyberpunk first and had a great GM. I was also a huge fan of Gibson so throwing fantasy creatures into a Cyberpunk game never felt right to me. The system also felt "forced" to me because of the writer's insistence on using only D6's.</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 4440994, member: 14403"] That's funny... Wraith worked FANTASTIC for me. The character creation pretty much demands that a player have a backstory which IME made it extremely easy to run. I also had great success with Mage because unlike the other oWoD games, Mages had no built in prejudices. I ran the game very much like Sliders with the Mages going into the Umbra and getting into all kinds of trouble in other realms. If I had any problem at all with Mage the Ascension it was that the magic system was so open to personal interpretation that the players and storytellers would get into arguments over what Sphere combinations were needed to pull off an effect. This is one of the reasons I like the new Mage so much more. Living Steel, RoleMaster, Gurps, and Shadowrun. Some people may not believe that I had a problem with Shadowrun but I got into Cyberpunk first and had a great GM. I was also a huge fan of Gibson so throwing fantasy creatures into a Cyberpunk game never felt right to me. The system also felt "forced" to me because of the writer's insistence on using only D6's. [/QUOTE]
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