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Games Where Player Characters are the Bad Guys
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<blockquote data-quote="Celebrim" data-source="post: 8796941" data-attributes="member: 4937"><p>Again, I go back up to the surprisingly strong definition of good the OP gave, and if we accept that definition and we accept the conceits about the situation that humanity finds itself in any CoC campaign, then it's very hard for the investigators to be anything but good guys. So long as the investigators remain free of mythos taint and are helping humanity remain free of it, then almost anything is justified. Only if their motives are compromised so that they are actually helping the mythos or helping bring about the end of humanity can we really condemn them. But IME the players accept without question that they should be stopping the mythos as one of the conceits of the game and stay on plot. And in doing so we do often get into a situation where the ends are justifying the means. After all, if the ends couldn't justify the means, what else ever could? And under the terms of CoC the means not being justifiable by the ends would probably be using the mythos against itself to the point that the PC's are mythos tainted and becoming the very danger that they were trying to stop. That is to say, it's almost impossible to become a mythos sorcerer without going insane and becoming a mythos sorcerer, which would therefore be a case of questionable means despite the claimed ends (like attempting to use the One Ring to overthrow Sauron).</p></blockquote><p></p>
[QUOTE="Celebrim, post: 8796941, member: 4937"] Again, I go back up to the surprisingly strong definition of good the OP gave, and if we accept that definition and we accept the conceits about the situation that humanity finds itself in any CoC campaign, then it's very hard for the investigators to be anything but good guys. So long as the investigators remain free of mythos taint and are helping humanity remain free of it, then almost anything is justified. Only if their motives are compromised so that they are actually helping the mythos or helping bring about the end of humanity can we really condemn them. But IME the players accept without question that they should be stopping the mythos as one of the conceits of the game and stay on plot. And in doing so we do often get into a situation where the ends are justifying the means. After all, if the ends couldn't justify the means, what else ever could? And under the terms of CoC the means not being justifiable by the ends would probably be using the mythos against itself to the point that the PC's are mythos tainted and becoming the very danger that they were trying to stop. That is to say, it's almost impossible to become a mythos sorcerer without going insane and becoming a mythos sorcerer, which would therefore be a case of questionable means despite the claimed ends (like attempting to use the One Ring to overthrow Sauron). [/QUOTE]
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