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Games Where Player Characters are the Bad Guys
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<blockquote data-quote="aramis erak" data-source="post: 8803959" data-attributes="member: 6779310"><p>Agreed.</p><p>I'm firmly on the "The Greek Heroes are really anti-heroes"... they are, in many ways, the epitome of xenophibia. The Greek Philosophers' civilization's rules for life would be considered criminal acts today... slavery, corporal punishment¹, gender discrimination, pederasty², child-marriage³...</p><p></p><p>So I find [USER=4534]@MGibster[/USER] 's appeal to the Greeks as entirely unconvincing; the Greek's definitions of good and evil are not the same as modern Western Civilizations.</p><p></p><p>The appeal to Ayn Rand? Well, even a broken clock is correct at least once per day. (I've seen enough 24-hour dials...) She takes a position that is common, but not borne out by research for teens and older, that games activity trains the player to do those things in real life. For some, yes - which is why I cringe when people have kids under 8 playing RPGs, playing violent videogames, or learning combat arts... because there is significant correlation for the under 8 group, it's weaker the older the player. (I can't open the textbook PDF anymore to get the citations.)</p><p></p><p>[HR][/HR]</p><p>¹: The legality of it varies widely, from none at all in some US states, to only if culturally or regligiously inherited, and/or "only if it leaves no mark."</p><p>²: I'm not going to explicate it.</p><p>³: As in, under the age of criminal adulthood (16 or 18 in the 'States, by state). Still practiced in some states in the US... one still allows age 14...</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8803959, member: 6779310"] Agreed. I'm firmly on the "The Greek Heroes are really anti-heroes"... they are, in many ways, the epitome of xenophibia. The Greek Philosophers' civilization's rules for life would be considered criminal acts today... slavery, corporal punishment¹, gender discrimination, pederasty², child-marriage³... So I find [USER=4534]@MGibster[/USER] 's appeal to the Greeks as entirely unconvincing; the Greek's definitions of good and evil are not the same as modern Western Civilizations. The appeal to Ayn Rand? Well, even a broken clock is correct at least once per day. (I've seen enough 24-hour dials...) She takes a position that is common, but not borne out by research for teens and older, that games activity trains the player to do those things in real life. For some, yes - which is why I cringe when people have kids under 8 playing RPGs, playing violent videogames, or learning combat arts... because there is significant correlation for the under 8 group, it's weaker the older the player. (I can't open the textbook PDF anymore to get the citations.) [HR][/HR] ¹: The legality of it varies widely, from none at all in some US states, to only if culturally or regligiously inherited, and/or "only if it leaves no mark." ²: I'm not going to explicate it. ³: As in, under the age of criminal adulthood (16 or 18 in the 'States, by state). Still practiced in some states in the US... one still allows age 14... [/QUOTE]
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