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Games Workshop Gives Staff £5,000 Bonus
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<blockquote data-quote="TheSword" data-source="post: 8359293" data-attributes="member: 6879661"><p>It was quite a complainy video. The guy talked a while about his music shop that made a couple of thousand a year profit… albeit after the owner drew a salary. Businesses like that need to improve or go bust. Then the next music shop in Edinburgh comes up with a better model and makes a success of it. It’s harsh but survival of the fittest is at the core of entrepreneurship. It sounds like that wasn’t the case though they could afford to live. Just not richly. It then comes down to what they want to settle for.</p><p></p><p>The job is quite a bit over the living wage. Similar to a care workers pay, wiping bottoms and changing pads in the UK. It looks like an entry level job based on the job requirements. It also isn’t a writing job per say. They have writing team actually write the stuff, the designers just come up with it, then they have rule editors to check the stuff. We have no idea what a rules designer’s working conditions are. GW’s release schedule isn’t exactly hectic. For all we know 20 of their 40 hours a week is spent playing Warhammer. In which case really they’re working part time.</p><p></p><p>This is not the same as the RPG example where experienced writers are getting paid a pittance, producing the meat of the company’s products and they certainly don’t count their games as working time.</p><p></p><p>I obviously didn’t get the in joke at the end about content producers not getting paid. He makes a ton of money in advertising revenues painting GW miniatures it seems like a symbiotic relationship to me. Threatening to switch to Bolt Action seems like a hollow threat.</p><p></p><p>It’s also nothing like being serving staff. That isn’t playing it’s damned hard work.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8359293, member: 6879661"] It was quite a complainy video. The guy talked a while about his music shop that made a couple of thousand a year profit… albeit after the owner drew a salary. Businesses like that need to improve or go bust. Then the next music shop in Edinburgh comes up with a better model and makes a success of it. It’s harsh but survival of the fittest is at the core of entrepreneurship. It sounds like that wasn’t the case though they could afford to live. Just not richly. It then comes down to what they want to settle for. The job is quite a bit over the living wage. Similar to a care workers pay, wiping bottoms and changing pads in the UK. It looks like an entry level job based on the job requirements. It also isn’t a writing job per say. They have writing team actually write the stuff, the designers just come up with it, then they have rule editors to check the stuff. We have no idea what a rules designer’s working conditions are. GW’s release schedule isn’t exactly hectic. For all we know 20 of their 40 hours a week is spent playing Warhammer. In which case really they’re working part time. This is not the same as the RPG example where experienced writers are getting paid a pittance, producing the meat of the company’s products and they certainly don’t count their games as working time. I obviously didn’t get the in joke at the end about content producers not getting paid. He makes a ton of money in advertising revenues painting GW miniatures it seems like a symbiotic relationship to me. Threatening to switch to Bolt Action seems like a hollow threat. It’s also nothing like being serving staff. That isn’t playing it’s damned hard work. [/QUOTE]
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