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Games Workshop notes that space fascism would be bad
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<blockquote data-quote="Dire Bare" data-source="post: 8464856" data-attributes="member: 18182"><p>It's not just that the world has changed, although it has. It's that the audience for Warhammer has changed. When launched, the audience was small . . . . mostly white, mostly British gamers who were already into D&D and/or tabletop wargames. Warhammer's audience today is global!</p><p></p><p>The satirical bent of the Warhammer universe(s) might have worked in the late 70s and 80s . . . . but it grows increasingly problematic as GW tries to have their cake and eat it too . . . . maintain the satirical and grimdark nature of the setting whilst trying to play up the heroic appeal to sell to more folks, of more cultures, of more ages.</p><p></p><p>My memory paints classic Warhammer Fantasy as just as dark, satirical, and dystopian as Warhammer 40K . . . . how does the much newer Warhammer: Age of Sigmar hold up in this regard? Are the Stormcast Eternals (fantasy space marines) as brutal and fascist as the Imperium's space marines? I've collected some of the Stormcast, but haven't gotten into the lore (because I find most Warhammer lore incredibly boring).</p><p></p><p>GW's in a tough spot. They canceled classic Warhammer Fantasy not because of the grimdark, but due to poor sales. Age of Sigmar was an opportunity to move away from the dystopian satire that some seem to take seriously. Can GW do the same with Warhammer 40K? 40K has consistently sold very well, so to do a similar reboot would be risky, with lots of grumpy fans decrying whatever changes are made. I would love it if GW had the corporate courage to do so, however! Include at least a few truly heroic factions in the game, even if that means retconning the space marines, or Tau, or whomever . . . . .</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 8464856, member: 18182"] It's not just that the world has changed, although it has. It's that the audience for Warhammer has changed. When launched, the audience was small . . . . mostly white, mostly British gamers who were already into D&D and/or tabletop wargames. Warhammer's audience today is global! The satirical bent of the Warhammer universe(s) might have worked in the late 70s and 80s . . . . but it grows increasingly problematic as GW tries to have their cake and eat it too . . . . maintain the satirical and grimdark nature of the setting whilst trying to play up the heroic appeal to sell to more folks, of more cultures, of more ages. My memory paints classic Warhammer Fantasy as just as dark, satirical, and dystopian as Warhammer 40K . . . . how does the much newer Warhammer: Age of Sigmar hold up in this regard? Are the Stormcast Eternals (fantasy space marines) as brutal and fascist as the Imperium's space marines? I've collected some of the Stormcast, but haven't gotten into the lore (because I find most Warhammer lore incredibly boring). GW's in a tough spot. They canceled classic Warhammer Fantasy not because of the grimdark, but due to poor sales. Age of Sigmar was an opportunity to move away from the dystopian satire that some seem to take seriously. Can GW do the same with Warhammer 40K? 40K has consistently sold very well, so to do a similar reboot would be risky, with lots of grumpy fans decrying whatever changes are made. I would love it if GW had the corporate courage to do so, however! Include at least a few truly heroic factions in the game, even if that means retconning the space marines, or Tau, or whomever . . . . . [/QUOTE]
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