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Games You Rarely See Played "Correctly"
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<blockquote data-quote="MGibster" data-source="post: 9829950" data-attributes="member: 4534"><p>Okay, just to keep you from coming at me with pitchforks and torches; If you and your group are having fun then you're playing the game correctly. But....are you really playing the game correctly? i.e. As it was envisioned by the creators? There are games where there seems to be a dissonance between how it was set up to be played and how it is actually played. </p><p></p><p>The most popular game I can think where this was the case was <em>Vampire the Masquerade </em>back in the early 1990s. What was clearly supposed to be a game about personal horror ended up being superheroes with fangs. Instead of an angsty vampire trying to hold on to their humanity or live under the oppressive rules of their elders, we had vampires running around with twin Desert Eagles, katanas, and trench coats. </p><p></p><p>In Cyberpunk 2020, it's suppose to be more important to look good doing something than to be competent. I can't think of many players who adhered to this ethos when it came to their characters. Most of us tried to make the most effective characters, choosing equipment and cyberware that would make us more efficient killers and thieves, and making choices based on what was going to get us the most euros in the shortest period of time. I can only recall one player who tried look cool no matter what. In CP2020, a posergang is a specific gang where members all alter themselves surgically to look like a specific person or persons. For example, the Gilligans were a LGBTQ posergang and they all looked like characters from Gilligan's Island and there was another posergang who looked like members of the Kennedy family. Anyway, I had one player who was a former member of a posergang and they all looked like Star Wars character. His main weapon of choice was a replica that looked like Solo's blaster and he loaded it with tracer shots so it'd resemble a blaster when fired. He's the only player I can remember who spent that much time on how his character looked and chose his equipment on what made sense for his style. </p><p></p><p>Anyone else player their games "wrong?"</p></blockquote><p></p>
[QUOTE="MGibster, post: 9829950, member: 4534"] Okay, just to keep you from coming at me with pitchforks and torches; If you and your group are having fun then you're playing the game correctly. But....are you really playing the game correctly? i.e. As it was envisioned by the creators? There are games where there seems to be a dissonance between how it was set up to be played and how it is actually played. The most popular game I can think where this was the case was [I]Vampire the Masquerade [/I]back in the early 1990s. What was clearly supposed to be a game about personal horror ended up being superheroes with fangs. Instead of an angsty vampire trying to hold on to their humanity or live under the oppressive rules of their elders, we had vampires running around with twin Desert Eagles, katanas, and trench coats. In Cyberpunk 2020, it's suppose to be more important to look good doing something than to be competent. I can't think of many players who adhered to this ethos when it came to their characters. Most of us tried to make the most effective characters, choosing equipment and cyberware that would make us more efficient killers and thieves, and making choices based on what was going to get us the most euros in the shortest period of time. I can only recall one player who tried look cool no matter what. In CP2020, a posergang is a specific gang where members all alter themselves surgically to look like a specific person or persons. For example, the Gilligans were a LGBTQ posergang and they all looked like characters from Gilligan's Island and there was another posergang who looked like members of the Kennedy family. Anyway, I had one player who was a former member of a posergang and they all looked like Star Wars character. His main weapon of choice was a replica that looked like Solo's blaster and he loaded it with tracer shots so it'd resemble a blaster when fired. He's the only player I can remember who spent that much time on how his character looked and chose his equipment on what made sense for his style. Anyone else player their games "wrong?" [/QUOTE]
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