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<blockquote data-quote="dougmander" data-source="post: 4058753" data-attributes="member: 14375"><p>Wanted to Love, but Hated:</p><p></p><p>GURPS: A universal set of RPG rules? Sign me up! I really really wanted to like GURPS, but it seemed to include almost every game mechanic I hate: hex-based movement, one-second combat turns, an ads/disads character creation system. My one caveat is that the historical sourcebooks have excellent fluff.</p><p></p><p>Aria: Canticle of the Monomyth: Again, great idea -- you get to play an entire culture, zooming in to the level of an individual hero, or zooming out to focus on the development of the culture as a whole. But, oh my god, did these guys like creating New Terms for Everything. Heritage Template, Reaction Orientation, Status Archetype, Developmental Window of Opportunity... and that's just in the character creation section. I've worked as a bookkeeper, I've done taxes, hell I've written a few RPGs, but I just could not grasp these rules -- although I'm sure they made sense to the people who wrote them.</p><p></p><p>I don't really have any in the other category -- who plays a game they think they're gonna hate? Life is too short, my friends.</p></blockquote><p></p>
[QUOTE="dougmander, post: 4058753, member: 14375"] Wanted to Love, but Hated: GURPS: A universal set of RPG rules? Sign me up! I really really wanted to like GURPS, but it seemed to include almost every game mechanic I hate: hex-based movement, one-second combat turns, an ads/disads character creation system. My one caveat is that the historical sourcebooks have excellent fluff. Aria: Canticle of the Monomyth: Again, great idea -- you get to play an entire culture, zooming in to the level of an individual hero, or zooming out to focus on the development of the culture as a whole. But, oh my god, did these guys like creating New Terms for Everything. Heritage Template, Reaction Orientation, Status Archetype, Developmental Window of Opportunity... and that's just in the character creation section. I've worked as a bookkeeper, I've done taxes, hell I've written a few RPGs, but I just could not grasp these rules -- although I'm sure they made sense to the people who wrote them. I don't really have any in the other category -- who plays a game they think they're gonna hate? Life is too short, my friends. [/QUOTE]
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