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Games you thought you'd like and hated and games you thought you'd hate and liked
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<blockquote data-quote="sckeener" data-source="post: 4069844" data-attributes="member: 8801"><p>Systems I thought I'd love</p><p></p><p>GURPS - joining the bandwagon. I have had two GMs take a stab at GURPS, one didn't know the rules for combat and the other got bogged down in them whenever combat happened. I love the fluff though...</p><p></p><p>Ars Magica - unless you are going to play online, good luck finding a troupe. I love the various versions, the fluff and the rules. I just hate that I've only gotten to play 3 games in 12 years.</p><p></p><p>ShadowRun - I have actually enjoyed the fluff parts, but I hate all the dice...the endless rolling of dice.</p><p></p><p>Mage/Werewolf: I bought it expecting to incorporate them into my WoD....I removed them instead. Mage is just silly and the fluff for Werewolf ruins werewolves for me.</p><p></p><p>Black company/Thieves World: Like the setting/fluff...hate the system!</p><p></p><p>Systems I thought I'd dislike</p><p></p><p>palladium fantasy - it seemed like a cheesy D&D rip off...but the play was sweet.</p><p></p><p>Changeling: playing a faerie? But it was fun. The system is good and it was nice to swtich to after a Vampire campaign...toggling between the two to get different looks at the WoD</p><p></p><p>HOL: it was a one-shot and I don't like new systems that are one shots...but oh what a system! Butterygoodness indeed!</p></blockquote><p></p>
[QUOTE="sckeener, post: 4069844, member: 8801"] Systems I thought I'd love GURPS - joining the bandwagon. I have had two GMs take a stab at GURPS, one didn't know the rules for combat and the other got bogged down in them whenever combat happened. I love the fluff though... Ars Magica - unless you are going to play online, good luck finding a troupe. I love the various versions, the fluff and the rules. I just hate that I've only gotten to play 3 games in 12 years. ShadowRun - I have actually enjoyed the fluff parts, but I hate all the dice...the endless rolling of dice. Mage/Werewolf: I bought it expecting to incorporate them into my WoD....I removed them instead. Mage is just silly and the fluff for Werewolf ruins werewolves for me. Black company/Thieves World: Like the setting/fluff...hate the system! Systems I thought I'd dislike palladium fantasy - it seemed like a cheesy D&D rip off...but the play was sweet. Changeling: playing a faerie? But it was fun. The system is good and it was nice to swtich to after a Vampire campaign...toggling between the two to get different looks at the WoD HOL: it was a one-shot and I don't like new systems that are one shots...but oh what a system! Butterygoodness indeed! [/QUOTE]
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Games you thought you'd like and hated and games you thought you'd hate and liked
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