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<blockquote data-quote="shadow" data-source="post: 6640538" data-attributes="member: 2182"><p>What are some games / settings that you are itching to play but can't because they wouldn't work with your group? For me there are three:</p><p></p><p>1. Planescape - I've tried running the Planescape setting with my group but it didn't work. My players couldn't get into the weird urban fantasy setting and no one wanted to have anything to do with the various factions (which are a big part of the setting). Then there was the problem of "So Sigil has portals to everywhere? Does that mean I can play a character from real life earth?" This always leads to problems because the players love to play up their 'real-life earth' characters' naivety and outsider status. Last time I tried to play Plansecape I had a player insist on being a devout Muslim from the second crusade who was against anything resembling remotely polytheism or atheism (which lead to a huge amount of problems with cleric characters as well as the Athar faction).</p><p></p><p>2.Hero - I love the system and the flexibility it allows in character creation, but it takes forever to build characters. With all the group having full time jobs and family, we only are able to get together for a few hours at a time. Consequently, no one wants to commit to several sessions of character building</p><p></p><p>3. Fear Itself and other horror games - I like horror settings and survival horror games, but I've come to the unfortunate conclusion that horror games will never work with my current group. To do a good horror game, players must participate and role-play their characters being scared. My current group tends to do more 'beer and pretzels' style games. I had an unfortunately experience when trying to run "Don't Rest Your Head". Most of the players didn't take it too seriously and had rather silly characters.</p></blockquote><p></p>
[QUOTE="shadow, post: 6640538, member: 2182"] What are some games / settings that you are itching to play but can't because they wouldn't work with your group? For me there are three: 1. Planescape - I've tried running the Planescape setting with my group but it didn't work. My players couldn't get into the weird urban fantasy setting and no one wanted to have anything to do with the various factions (which are a big part of the setting). Then there was the problem of "So Sigil has portals to everywhere? Does that mean I can play a character from real life earth?" This always leads to problems because the players love to play up their 'real-life earth' characters' naivety and outsider status. Last time I tried to play Plansecape I had a player insist on being a devout Muslim from the second crusade who was against anything resembling remotely polytheism or atheism (which lead to a huge amount of problems with cleric characters as well as the Athar faction). 2.Hero - I love the system and the flexibility it allows in character creation, but it takes forever to build characters. With all the group having full time jobs and family, we only are able to get together for a few hours at a time. Consequently, no one wants to commit to several sessions of character building 3. Fear Itself and other horror games - I like horror settings and survival horror games, but I've come to the unfortunate conclusion that horror games will never work with my current group. To do a good horror game, players must participate and role-play their characters being scared. My current group tends to do more 'beer and pretzels' style games. I had an unfortunately experience when trying to run "Don't Rest Your Head". Most of the players didn't take it too seriously and had rather silly characters. [/QUOTE]
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