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<blockquote data-quote="Vyvyan Basterd" data-source="post: 4810381" data-attributes="member: 4892"><p>Is she the one that looks at the top 2 cards whenever she draws? Or is she the "always has two spells" character? If the former, the ability to look often means avoiding things that would help her advance. Sometimes she can find good items/followers that way, but the card advantge doesn't usually help that character win over the full game. The latter is powerful since Talisman has no real rules (at least the original edition) for when you can cast spells. We implemented a simple houserule of "you must have some real use for the spell you are casting, not just cast for no effect to cycle through to the good spells. Both suffer from being Craft-y characters and there are very few consistent ways to boost your Craft in Talisman (again 1st Edition).</p><p></p><p></p><p></p><p>This is one reason why we draw random characters, so one person doesn't always pick the same character. Our current houserules are: 1) the above spell rule; 2) you can only win the game at the Crown of Command; 3) removed the Pandora's Box and Belt of Hercules cards from the Crown of Command deck; 4) at the start of the game roll a d6 for how many character cards you get, choose one to start and keep the others in case you die. If you die and have no characters left, draw one at random as your new character.</p><p></p><p></p><p></p><p>Our games have occasionally gone long, but usually wrap up quick because we aren't shy of taking risks in the Dungeon and Timescape. The above house rules may help this.</p><p></p><p></p><p></p><p>I'll have to check that one out. I'm always up for a new board game.</p><p></p><p></p><p></p><p>I prefer to play D&D on our offial gaming night. But luckily my extended family enjoys games so we often play Killer Bunnies, various Munchkins, Talisman, and an assortment of family board and card games. So the board and card games end up as extras that I wouldn't get to spend playing D&D anyway.</p><p></p><p>As for long board games, one of my favorites (and another game I should add to my list to be OT) is Rail Baron. We literally need to set aside a weekend to play that game, but for some reason I love playing it.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 4810381, member: 4892"] Is she the one that looks at the top 2 cards whenever she draws? Or is she the "always has two spells" character? If the former, the ability to look often means avoiding things that would help her advance. Sometimes she can find good items/followers that way, but the card advantge doesn't usually help that character win over the full game. The latter is powerful since Talisman has no real rules (at least the original edition) for when you can cast spells. We implemented a simple houserule of "you must have some real use for the spell you are casting, not just cast for no effect to cycle through to the good spells. Both suffer from being Craft-y characters and there are very few consistent ways to boost your Craft in Talisman (again 1st Edition). This is one reason why we draw random characters, so one person doesn't always pick the same character. Our current houserules are: 1) the above spell rule; 2) you can only win the game at the Crown of Command; 3) removed the Pandora's Box and Belt of Hercules cards from the Crown of Command deck; 4) at the start of the game roll a d6 for how many character cards you get, choose one to start and keep the others in case you die. If you die and have no characters left, draw one at random as your new character. Our games have occasionally gone long, but usually wrap up quick because we aren't shy of taking risks in the Dungeon and Timescape. The above house rules may help this. I'll have to check that one out. I'm always up for a new board game. I prefer to play D&D on our offial gaming night. But luckily my extended family enjoys games so we often play Killer Bunnies, various Munchkins, Talisman, and an assortment of family board and card games. So the board and card games end up as extras that I wouldn't get to spend playing D&D anyway. As for long board games, one of my favorites (and another game I should add to my list to be OT) is Rail Baron. We literally need to set aside a weekend to play that game, but for some reason I love playing it. [/QUOTE]
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