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<blockquote data-quote="The Shaman" data-source="post: 2760956" data-attributes="member: 26473"><p>Yes, actually - I'm curious to know.</p><p></p><p><em>BH</em> was my favorite roleplaying game (followed by <em>Top Secret</em> and <em>Traveller</em>) until d20 <em>Modern</em> arrived.</p><p></p><p>Games that turned me off?</p><p></p><p><em>Dungeons and Dragons</em> 3e. The sanitized, safe, techological approach to magic leaves me ice cold - give me quirky exceptions to the rules anytime if it makes things interesting, and make some spells dangerous again (<em>haste</em>, I'm looking at you). Even just using the core rules, I found I couldn't find a group of players other than my own 3.0 group for which I GMd that didn't involve some major powergaming, something that I just wasn't used to as a 1e <em>AD&D</em> player. I can't stand the item creation rules. And it's a bear to prepare for as a GM once you get above 8th to 10th level.</p><p></p><p><em>Star Frontiers</em>. Couldn't hold a candle to <em>Traveller</em>. <em>SF</em> felt like a B sci-fi movie - <em>Traveller</em> felt like <span style="font-family: 'Fixedsys'">THE FUTURE...</span></p><p></p><p><em>Sidewinder: Wild West Adventures</em>. Not really all that bad, but just not as cool as the Modern-powered <em>Sidewinder: Recoiled</em>.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 2760956, member: 26473"] Yes, actually - I'm curious to know. [i]BH[/i] was my favorite roleplaying game (followed by [i]Top Secret[/i] and [i]Traveller[/i]) until d20 [i]Modern[/i] arrived. Games that turned me off? [i]Dungeons and Dragons[/i] 3e. The sanitized, safe, techological approach to magic leaves me ice cold - give me quirky exceptions to the rules anytime if it makes things interesting, and make some spells dangerous again ([i]haste[/i], I'm looking at you). Even just using the core rules, I found I couldn't find a group of players other than my own 3.0 group for which I GMd that didn't involve some major powergaming, something that I just wasn't used to as a 1e [i]AD&D[/i] player. I can't stand the item creation rules. And it's a bear to prepare for as a GM once you get above 8th to 10th level. [i]Star Frontiers[/i]. Couldn't hold a candle to [i]Traveller[/i]. [i]SF[/i] felt like a B sci-fi movie - [i]Traveller[/i] felt like [FONT=Fixedsys]THE FUTURE...[/FONT] [i]Sidewinder: Wild West Adventures[/i]. Not really all that bad, but just not as cool as the Modern-powered [i]Sidewinder: Recoiled[/i]. [/QUOTE]
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