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Games you were turned off of and why
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<blockquote data-quote="Old Fezziwig" data-source="post: 2761219" data-attributes="member: 59"><p><strong>Star Wars d20</strong>: My own hangup really caused me to be turned off. I felt like trying to create a game that had the right atmosphere and vibe was hard, almost lilke I had Lucas and the first three films standing over my shoulder. Add in the fact that I only really liked 2 of the 6 films, despite (or because of) growing up on them, and it was a hard sell from go.</p><p></p><p><strong>a/state</strong>: I started to read the book, and, although it was highly atmospheric, there was a ton of background and not a hell of a lot of game present (or rather, that material was all buried in the back of the book, and I got tired of reading subpar fiction in order to get to the game material).</p><p></p><p>Any fantasy football game: No one trades. No one. The season's too short to have a trade deadline, but most leagues have one anyhow, and it all devolves into getting lucky with your waiver wire pick ups. No thanks. Maybe other leagues are different, but this has my experience in most all the games I've played in.</p><p></p><p>I've had other games that I didn't get into right away (Exalted was a hard sell until my second look at it — I actually bought a copy of the core book and returned it before trying it out again two years later), but these are the only three that I've looked at and have absolutely no stomach to play (well, there's FATAL, but I wouldn't ever dream of even trying to play that, as I couldn't even get past the first few pages — most of what I know of it came from reading these boards and Nothingland).</p><p></p><p>Nick</p></blockquote><p></p>
[QUOTE="Old Fezziwig, post: 2761219, member: 59"] [b]Star Wars d20[/b]: My own hangup really caused me to be turned off. I felt like trying to create a game that had the right atmosphere and vibe was hard, almost lilke I had Lucas and the first three films standing over my shoulder. Add in the fact that I only really liked 2 of the 6 films, despite (or because of) growing up on them, and it was a hard sell from go. [b]a/state[/b]: I started to read the book, and, although it was highly atmospheric, there was a ton of background and not a hell of a lot of game present (or rather, that material was all buried in the back of the book, and I got tired of reading subpar fiction in order to get to the game material). Any fantasy football game: No one trades. No one. The season's too short to have a trade deadline, but most leagues have one anyhow, and it all devolves into getting lucky with your waiver wire pick ups. No thanks. Maybe other leagues are different, but this has my experience in most all the games I've played in. I've had other games that I didn't get into right away (Exalted was a hard sell until my second look at it — I actually bought a copy of the core book and returned it before trying it out again two years later), but these are the only three that I've looked at and have absolutely no stomach to play (well, there's FATAL, but I wouldn't ever dream of even trying to play that, as I couldn't even get past the first few pages — most of what I know of it came from reading these boards and Nothingland). Nick [/QUOTE]
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