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<blockquote data-quote="Korgoth" data-source="post: 4516573" data-attributes="member: 49613"><p>I really don't understand where this is coming from. BGG is an excellent and informative site with lots of distinguished users.</p><p></p><p>There is some rarefication of tastes, though. That tends to produce "purists". That's all. We all know about purists around here... seeing as an entire school of thought made a name for itself by charging D&D and Storyteller with impurity!</p><p></p><p>Anyway... getting back to the actually meaningful things: yes, Fire & Axe is neat. It's not a "pure" representative of either school, which is fun for those of us who like elements of both.</p><p></p><p>One interesting element is the fact that there are always 3 face up mission cards or "sagas". In addition to the normal points you'll get for raiding, trading and settling (the latter particularly pays off when all the settlements are in the same region, which is a score multiplier), you get additional points for finishing sagas (but you have to have the most or second most sagas of a particular land: Norway, Sweden or Denmark, so there's a set collection element too!). This is interesting because as the sagas get completed, new ones come out. To make the saga deck to begin with, a number of sagas are randomly removed. So it's hard to plan too far ahead of your next foray, because you don't know what sagas will come up as the players complete them. But you can't simply plan to complete the saga you're hoping for... you have to watch out for other players nicking it out from under you.</p></blockquote><p></p>
[QUOTE="Korgoth, post: 4516573, member: 49613"] I really don't understand where this is coming from. BGG is an excellent and informative site with lots of distinguished users. There is some rarefication of tastes, though. That tends to produce "purists". That's all. We all know about purists around here... seeing as an entire school of thought made a name for itself by charging D&D and Storyteller with impurity! Anyway... getting back to the actually meaningful things: yes, Fire & Axe is neat. It's not a "pure" representative of either school, which is fun for those of us who like elements of both. One interesting element is the fact that there are always 3 face up mission cards or "sagas". In addition to the normal points you'll get for raiding, trading and settling (the latter particularly pays off when all the settlements are in the same region, which is a score multiplier), you get additional points for finishing sagas (but you have to have the most or second most sagas of a particular land: Norway, Sweden or Denmark, so there's a set collection element too!). This is interesting because as the sagas get completed, new ones come out. To make the saga deck to begin with, a number of sagas are randomly removed. So it's hard to plan too far ahead of your next foray, because you don't know what sagas will come up as the players complete them. But you can't simply plan to complete the saga you're hoping for... you have to watch out for other players nicking it out from under you. [/QUOTE]
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