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<blockquote data-quote="PaulKemp" data-source="post: 1067061" data-attributes="member: 2809"><p><strong></strong></p><p><strong></strong></p><p><strong>Of course styles are going to differ -- each author speaks with a different voice. That's not a problem, in my view; that's a strength. I don't think many readers who pick up Salvatore today and Kemp tomorrow expect to get the same style, nor should they. What they should expect, and should get, is a consistent presentation of the factual underpinnings of the world. </strong></p><p><strong></strong></p><p><strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>I couldn't agree more. My point is simply that a reader's experience in reading, and perhaps not liking one FR author (or other gaming fiction author) does not provide a logical reason for dismissing all authors who write in the same world (or the same sub-genre). If I read Feist, and don't like it, I do not then conclude that I will not like all non-gaming fiction. I simply move to another author of non-gaming fantasy fiction (if that categorization is important to me). </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong> </strong></strong></strong></p><p><strong><strong><strong></strong></strong></strong></p><p><strong><strong><strong>Because the odds, in my view, are fictitious. In my opinion, *today* a reader is no more likely to encounter bad gaming fiction than he/she is bad non-gaming fiction. The myth of generally bad gaming-fiction has lingered, even while the reality has outrun it. Obviously, I'm biased here, but I think it's true nevertheless. </strong></strong></strong></p><p><strong><strong><strong></strong></strong></strong></p><p><strong><strong><strong>Here's the thing: If a reader has read widely in the "gaming fiction genre" and decided, for whatever reason, that it's not for him or her and doesn't hold up with non-gaming fiction, that makes sense. But if the reader's view of gaming fiction is based on some old TSR novels he or she read back in the late eighties/early nineties, I'd suggest that such a reader has an insufficient sample from which to generalize to the sub-genre today. </strong></strong></strong></p><p><strong><strong><strong></strong></strong></strong></p><p><strong><strong><strong> </strong></strong></strong></p><p><strong><strong><strong>Paul</strong></strong></strong></p></blockquote><p></p>
[QUOTE="PaulKemp, post: 1067061, member: 2809"] [B] Of course styles are going to differ -- each author speaks with a different voice. That's not a problem, in my view; that's a strength. I don't think many readers who pick up Salvatore today and Kemp tomorrow expect to get the same style, nor should they. What they should expect, and should get, is a consistent presentation of the factual underpinnings of the world. [B] I couldn't agree more. My point is simply that a reader's experience in reading, and perhaps not liking one FR author (or other gaming fiction author) does not provide a logical reason for dismissing all authors who write in the same world (or the same sub-genre). If I read Feist, and don't like it, I do not then conclude that I will not like all non-gaming fiction. I simply move to another author of non-gaming fantasy fiction (if that categorization is important to me). [B] Because the odds, in my view, are fictitious. In my opinion, *today* a reader is no more likely to encounter bad gaming fiction than he/she is bad non-gaming fiction. The myth of generally bad gaming-fiction has lingered, even while the reality has outrun it. Obviously, I'm biased here, but I think it's true nevertheless. Here's the thing: If a reader has read widely in the "gaming fiction genre" and decided, for whatever reason, that it's not for him or her and doesn't hold up with non-gaming fiction, that makes sense. But if the reader's view of gaming fiction is based on some old TSR novels he or she read back in the late eighties/early nineties, I'd suggest that such a reader has an insufficient sample from which to generalize to the sub-genre today. Paul[/b][/b][/b] [/QUOTE]
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