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Gaming Generation Gap
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<blockquote data-quote="Rechan" data-source="post: 4862204" data-attributes="member: 54846"><p>The following is just an example of a greater point:</p><p></p><p></p><p></p><p></p><p></p><p>I didn't start getting into real RPGs until around 1998 - when I was a freshman in HS. I can count on my hand the number of 2e AD&D sessions I played. It also means that my first legitimate fantasy fiction was Forgotten Realms novels, not literature.</p><p></p><p>So, I find myself in an odd place around here, and with quite a few folks I play with: talk of starting with Box sets, growing up on Moorcock/Leiber/Tolkien/etc etc etc. It's like sitting in a room with a bunch of old timers waxing about the Good Ol' Days when you weren't born yet. You can't relate. </p><p></p><p>There is also this undercurrent of an expectation, of how the Old Ways and Old Books color the eyes of folks here. An assumption everyone's played it, or should play it, and that all the tastes of the Old Timers ruminate from the early days. So, as a youngin, I don't really know how to grasp at it; it's a generation gap.</p><p></p><p>The interesting thing is that it's a generation gap of CULTURE, not age. I'd say that most of those with fond memories of the Box Set are in their mid thirties to mid forties. I, being 25, am not <em>too</em> much younger than that, but it's a definitely different experience. </p><p></p><p>So for me it's almost a disconnect, having little reference beyond the second hand information of posters here saying how things were, or talking about oldschool literature.</p><p></p><p>This isn't me complaining or saying I'm feeling inadequate. I just find it an interesting dynamic.</p><p></p><p>It also makes me wonder how, as the community ages and new, younger gamers come in, what the culture will be, where the RPG Community touchstones will be, and what qualifies you for a "Geek Card". For instance, a few months ago there was a thread asking "Those 25 and under, what of this long list of D&D inspiration material (Leiber, Moorcock, Tolkein, etc) have you read?" I'd say that 90% of the respondents 25 and under had read three or less.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4862204, member: 54846"] The following is just an example of a greater point: I didn't start getting into real RPGs until around 1998 - when I was a freshman in HS. I can count on my hand the number of 2e AD&D sessions I played. It also means that my first legitimate fantasy fiction was Forgotten Realms novels, not literature. So, I find myself in an odd place around here, and with quite a few folks I play with: talk of starting with Box sets, growing up on Moorcock/Leiber/Tolkien/etc etc etc. It's like sitting in a room with a bunch of old timers waxing about the Good Ol' Days when you weren't born yet. You can't relate. There is also this undercurrent of an expectation, of how the Old Ways and Old Books color the eyes of folks here. An assumption everyone's played it, or should play it, and that all the tastes of the Old Timers ruminate from the early days. So, as a youngin, I don't really know how to grasp at it; it's a generation gap. The interesting thing is that it's a generation gap of CULTURE, not age. I'd say that most of those with fond memories of the Box Set are in their mid thirties to mid forties. I, being 25, am not [I]too[/I] much younger than that, but it's a definitely different experience. So for me it's almost a disconnect, having little reference beyond the second hand information of posters here saying how things were, or talking about oldschool literature. This isn't me complaining or saying I'm feeling inadequate. I just find it an interesting dynamic. It also makes me wonder how, as the community ages and new, younger gamers come in, what the culture will be, where the RPG Community touchstones will be, and what qualifies you for a "Geek Card". For instance, a few months ago there was a thread asking "Those 25 and under, what of this long list of D&D inspiration material (Leiber, Moorcock, Tolkein, etc) have you read?" I'd say that 90% of the respondents 25 and under had read three or less. [/QUOTE]
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